Dungeon Crawl Stone Soup version 0.32-a0-1316-gbd61dd866b (webtiles) character file. Game seed: 4453617711606443842 1904 westonodom the Conjurer (level 8, -3/58 HPs) Began as a Demonspawn Fire Elementalist on May 30, 2024. Was a Follower of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (25 damage) ... on level 6 of the Dungeon. The game lasted 00:20:54 (7076 turns). westonodom the Conjurer (DsFE) Turns: 7076, Time: 00:20:54 Health: -3/58 AC: 16 Str: 11 XL: 8 Next: 94% Magic: 5/11 EV: 11 Int: 17 God: Vehumet [*.....] Gold: 384 SH: 0 Dex: 14 Spells: 4/11 levels left rFire . . . a - +1 quick blade rCold . . . (no shield) rNeg . . . b - +0 robe rPois + w - +1 helmet "Luykk" {rElec rPois Str+2} rElec + (no cloak) rCorr + r - +2 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ p - ring of resist corrosion HPRegen 0.29/turn i - ring of willpower MPRegen 0.12/turn %: no passive effects @: sanguine armoured A: ignite blood 1, sanguine armour 2, demonic touch 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 384 gold pieces. Inventory: Hand Weapons a - a +1 quick blade (weapon) (You found it on level 2 of the Dungeon) Missiles l - 2 boomerangs v - 11 poisoned darts Armour b - a +0 robe (worn) r - a +2 pair of gloves (worn) (You found it on level 2 of the Dungeon) w - the +1 helmet "Luykk" (worn) {rElec rPois Str+2} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Jewellery e - a +4 ring of slaying (You took it off an orc on level 6 of the Dungeon) i - a ring of willpower (right hand) (You found it on level 1 of the Dungeon) p - a ring of resist corrosion (left hand) (You took it off a goblin on level 2 of the Dungeon) B - a ring of positive energy (You found it on level 4 of the Dungeon) Talismans f - a serpent talisman (You found it on level 1 of the Dungeon) t - a beast talisman (You found it on level 3 of the Dungeon) y - a flux talisman (You found it on level 4 of the Dungeon) Wands s - a wand of roots (7) (You found it on level 3 of the Dungeon) C - a wand of mindburst (23) (You took it off Ijyb on level 4 of the Dungeon) D - a wand of flame (14) (You took it off Sigmund on level 6 of the Dungeon) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of noise {unknown} h - 4 scrolls of identify {@r1} j - 3 scrolls of blinking {unknown} n - 2 scrolls of revelation {unknown} q - 3 scrolls of fear {unknown} u - a scroll of immolation {!r} x - 2 scrolls of vulnerability {unknown} Potions g - 4 potions of heal wounds {@q2} k - 3 potions of curing {@q1} m - a potion of magic o - a potion of ambrosia z - a potion of enlightenment A - a potion of haste {@q3} Skills: + Level 3.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 7.8 Conjurations * Level 7.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 54% 2d7 1% 2 b - Foxfire Conj/Fire 100% 2x1d9 1% 1 c - Flame Wave Conj/Fire 28% 2d9 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Inner Flame Hex/Fire 14% N/A 12% 3 Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 Slow Hex 4% N/A 19% 1 Confusing Touch Hex 1% N/A 50% 3 Sigil of Binding Hex 1% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Anguish Hex/Necr 0% N/A 88% 4 Cause Fear Hex 0% N/A 88% 4 Vhi's Electric Charge Tloc/Air 2% N/A 88% 4 Arcjolt Conj/Air 7% 1d17 73% 5 Plasma Beam Fire/Air 7% 2x1d17 99% 6 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Vehumet Xom Shops: D:1 ? D:4 ( Annotations: D:3 1 runed translucent door, ankus's ghost, weakling MDEE D:6 3 exclusions Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. When seriously injured, your blood forms thick armour. (AC +9) Your touch may inflict minor irresistible damage on your foes. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund's fire resistance burns away. Sigmund hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! You kill Sigmund! Vehumet accepts your kill. g - 4 potions of heal wounds {@q2} (gained 1) D - a wand of flame (14) Things that are here: a +0 scythe; a +0 robe The two-headed ogre shouts in stereo! There is a stone staircase leading down here. You see here a +0 spear. Things that are here: a +0 club; a +0 flail Things that are here: a +0 ring mail; a +0 buckler; a gnoll corpse There is a stone staircase leading up, spattered with blood here. You can't go down here! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: 3 exclusions There is a stone staircase leading up, spattered with blood here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre but do no damage. The two-headed ogre hits you with a +0 giant club!! Your blood congeals into armour. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant club!! You die... ##..... ###############...... #........##..)).รท.... .. #.........[)###...### ... .. #.......<#### #...# # ....# .####........# #...### ....#. ...........## #...... ....O. #.......O..# ##..... ...>..# #......@...# #####O... ##...##..........# ...##... #$...............# ##.##..> #.###O...........# .#....... #. ##...........### ....#.... #.##. #..........>... ......... #.#..####.#####.#....# ##.#..... ........#.##......#### #.#..... .)......#.##.....## #.....). You could see a two-headed ogre (combustible). Vanquished Creatures Sigmund (D:6) A water moccasin (D:5) Duvessa (D:6) An ice beast (D:4) A black bear (D:5) 2 ogres A centaur (D:4) A phantom (D:4) A bullfrog (D:6) A gnoll sergeant (D:6) Dowan (D:6) A bombardier beetle (D:4) 7 hounds An orc priest (D:6) 3 iguanas A sleepcap (D:5) Ijyb (D:4) An orc wizard (D:6) 5 gnolls (D:6) 11 adders 2 white imps 2 ufetubi (D:5) 2 ribbon worms 7 dart slugs 7 orcs 3 bats 8 endoplasms 2 giant cockroaches 11 goblins 9 hobgoblins 4 jackals 4 quokkas 8 ball pythons 4 frilled lizards 5 kobolds 4 rats 125 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:5) A hound (D:5) An iguana (D:5) 3 creatures vanquished. Vanquished Creatures (others) 46 foxfires 46 creatures vanquished. Grand Total: 174 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Found Dareghoe's Magic Scroll Boutique. 358 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 358 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 724 | D:1 | Learned a level 2 spell: Scorch 1237 | D:2 | Reached XP level 3. HP: 23/24 MP: 6/6 1355 | D:2 | Found a faded altar of an unknown god. 1975 | D:2 | Reached XP level 4. HP: 28/30 MP: 4/7 2814 | D:3 | Identified the +1 helmet "Luykk" {rElec rPois Str+2} 3053 | D:3 | Found a runed translucent door. 3064 | D:3 | Noticed ankus's ghost (weakling MDEE) 3239 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 3239 | D:3 | Reached XP level 5. HP: 34/35 MP: 8/8 3569 | D:4 | Found an opulent altar of Gozag. 3766 | D:4 | Noticed a phantom 3790 | D:4 | Killed a phantom 3971 | D:4 | Reached XP level 6. HP: 37/41 MP: 5/9 4096 | D:4 | Found a staircase to the Ecumenical Temple. 4110 | Temple | Entered the Ecumenical Temple 4136 | Temple | Became a worshipper of Vehumet 4231 | D:4 | Found Acinn's Weapon Emporium. 4237 | D:4 | Reached skill level 5 in Fire Magic 4342 | D:4 | Noticed Ijyb 4359 | D:4 | Killed Ijyb 4494 | D:4 | Reached skill level 5 in Conjurations 4494 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 4494 | D:4 | Reached XP level 7. HP: 39/46 MP: 6/10 4822 | D:5 | Entered Level 5 of the Dungeon 4917 | D:4 | Learned a level 4 spell: Flame Wave 5064 | D:5 | Reached skill level 1 in Fighting 5499 | D:5 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 5499 | D:5 | Reached XP level 8. HP: 54/55 MP: 11/11 5958 | D:6 | Noticed Duvessa 5958 | D:6 | Noticed Dowan 6050 | D:6 | Reached * piety under Vehumet 6050 | D:6 | Offered knowledge of Magic Dart by Vehumet. 6180 | D:6 | Killed Dowan 6482 | D:6 | Killed Duvessa 6605 | D:6 | Noticed a two-headed ogre 7030 | D:6 | Noticed Sigmund 7035 | D:6 | Killed Sigmund 7076 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners, serial_shops, shop D:2: layout_loops_cross, dreamdust_ecumenical_altar_sealed_demon D:3: minmay_razor_zed, layout_loops_ring, ebering_ghost_sewer_d D:4: kennysheep_big_flooded_room, layout_gridville, general_overflow_altar, minmay_temple_entry_junction, serial_shops, nicolae_shop_hallway_plus, uniq_ijyb D:5: layout_rooms D:6: layout_rooms, centaur_isle, uniq_duvessa, uniq_sigmund Temple: jpeg_temple_alley_garden Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fire Magic | 3 4 5 6 7 | 7.7 Conjurations | 2 3 4 5 6 7 | 7.8 Fighting | 1 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 39 | | || 39 Unarmed | 3 | | || 3 Quick blade | 42 | 128 | 124 || 294 Touch | | 8 | 25 || 33 Cast: Foxfire | 16 | 14 | || 30 Scorch | 16 | 39 | 77 || 132 Ability: Begin Untransform | | 1 | || 1 Use: Potion | | 2 | 1 || 3 Scroll | | | 9 || 9 Stab: Sleeping | 3 | 4 | 1 || 8 Armour: Robe | 57 | 63 | 101 || 221 Dodge: Dodged | 61 | 76 | 77 || 214 Form: Beast | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7126 | 6841 | 285 | 2518 | 3005 | 7 | 1018.0 | Dungeon | 7074 | 6839 | 235 | 2518 | 3005 | 6 | 1179.0 | Temple | 51 | 1 | 50 | 0 | 0 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1475 daAuts D:5: 1397 daAuts D:4: 1348 daAuts D:1: 1114 daAuts D:2: 977 daAuts D:6: 760 daAuts Temple: 51 daAuts