Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13585369296921574334 35 westonodom the Vexing (level 3, 0/27 HPs) Began as a Demonspawn Hexslinger on June 1, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:10 (940 turns). westonodom the Vexing (Demonspawn Hexslinger) Turns: 940, Time: 00:02:11 Health: 0/27 AC: 3 Str: 8 XL: 3 Next: 16% Magic: 5/5 EV: 12 Int: 15 God: Gold: 103 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg + . . i - +1 robe {rN+} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3) A: antennae 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 2 javelins Armour i - a +1 robe of positive energy (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison {!r} e - a scroll of vulnerability {unknown} f - a scroll of blinking {unknown} j - a scroll of amnesia {unknown} Potions c - a potion of lignification {unknown} g - a potion of curing {unknown} h - a potion of degeneration {unknown} k - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: * Level 1.9 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 1.6 Spellcasting + Level 3.2 Hexes * Level 1.5 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 9% 2 Sigil of Binding Hex 11% N/A 19% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11035 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Spells you cast may paralyse adjacent enemies. Message History The adder closely misses you. The adder barely misses you. The adder closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 35% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Unknown command. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 35% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder misses you. x2; The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 35% to hit) You shoot a sling bullet. The sling bullet hits the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 35% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Unknown command. You shoot a sling bullet. The sling bullet barely misses the adder. You die... #.. #.#.# ##..............) .. ##...###..........##.#.. . #..>.................... $......................# #...................#..# ..................#.#..# )...)................... .........#........#).... .......@###..####.#..... #.....SS# ...# .....$.. #.........#### .. ###.......# ........#... .....#...##.. ......#.. .... .......♣. ... .....♣. .♣ .. You could see 2 adders. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins A kobold (D:1) A quokka (D:1) 5 ball pythons 4 frilled lizards 4 goblins (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 41 | D:1 | Reached skill level 1 in Fire Magic 221 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 221 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 901 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 901 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 939 | D:2 | HP: 1/27 [adder (1)] 940 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring D:2: layout_rooms, serial_shops, shop, nicolae_shop_trees, corexii_shack, grunt_ministairs_10 Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.5 Fighting | | 1.9 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.6 Hexes | | 3.2 Action || total ---------------------------++------- Fire: Sling || 78 Armour: Robe || 30 Dodge: Dodged || 28