Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10483743755106794915 129 westonodom the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on June 1, 2024. Slain by an iguana (8 damage) ... on level 3 of the Dungeon. The game lasted 00:08:48 (2605 turns). westonodom the Conjurer (Deep Elf Conjurer) Turns: 2605, Time: 00:08:48 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 88% Magic: 3/12 EV: 12 Int: 25 God: Gold: 112 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles q - 5 curare-tipped darts {!f} Armour a - a +0 robe (worn) m - a +2 ring mail of fire resistance (You found it on level 2 of the Dungeon) p - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Magical Staves h - a staff of death (You found it on level 1 of the Dungeon) Scrolls c - a scroll of summoning {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of blinking {unknown} k - a scroll of vulnerability {unknown} l - 3 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - a potion of enlightenment {unknown} g - a potion of invisibility {unknown} n - a potion of brilliance {unknown} o - a potion of lignification {unknown} r - a potion of attraction {unknown} s - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Inner Flame Hex/Fire 5% N/A 26% 3 Irradiate Conj/Alch 10% 3d15 54% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15392 Altars: Annotations: D:3 Pargi, Terence Message History a +0 hand axe; an orc skeleton You see here a +0 dagger. An orc comes into view. It is wielding a +0 whip and quivering poisoned darts. The orc shouts! You hear an angry hiss. The orc moves out of view. No target in view! Terence the Incautious comes into view. He is wielding a +0 flail. A bat comes into view. The orc throws a poisoned dart. The poisoned dart misses you. There is a stone staircase leading down here. You see here a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and quivering poisoned darts (100% to hit) Okay, then. The orc throws a poisoned dart. The poisoned dart hits you! You are poisoned. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and quivering poisoned darts (81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You feel sick. You hear an angry hiss. The searing ray hits the iguana. You feel sick. The searing ray misses the iguana. You feel sick. The searing ray misses the iguana. The searing ray hits Terence. You finish channelling your searing ray. You feel sick. The iguana barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (moderately wounded, 83% to hit) The searing ray hits the iguana. The searing ray hits Terence! (Press . to maintain the ray.) You feel sick. The iguana bites you. The searing ray hits the iguana. You feel sick. You are no longer poisoned. Terence closely misses you. The iguana barely misses you. The searing ray hits the iguana. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The iguana bites you! You die... #...)## #...## ### ###.## #...# ..# #..# ##.## #.# ####.## #.# #.# ##....### #.# ######.#####.......# #.# #.....o.l.#........# #.### #^.....##)#@.......# #.... #.รท....##>)l@..##### ##### #........######## #......l. #........# #...)..@.# .....b...o You could see Terence and an iguana. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 10 orcs (D:3) 3 ball pythons 8 endoplasms 3 giant cockroaches 6 goblins 3 hobgoblins 4 jackals (D:3) 2 quokkas 7 bats 2 frilled lizards (D:1) 8 kobolds 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 610 | D:1 | Reached skill level 5 in Conjurations 1360 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1931 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 2359 | D:3 | Learned a level 2 spell: Searing Ray 2416 | D:3 | Noticed Pargi 2517 | D:3 | Reached skill level 6 in Conjurations 2592 | D:3 | Noticed Terence 2605 | D:3 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_corners D:2: layout_loops_ring, minmay_split_cup_large D:3: layout_basic, shapermc_ecumenical_altar_mp_highgroup, uniq_terence, uniq_pargi Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Cast: Magic Dart | 86 | 44 || 130 Searing Ray | | 3 || 3 Armour: Robe | 6 | 15 || 21 Dodge: Dodged | 6 | 4 || 10