Dungeon Crawl Stone Soup version 0.32-a0-1321-g432df90de2 (webtiles) character file. Game seed: 4487974386136378611 45 westonodom the Magician (level 3, -4/28 HPs) Began as a Djinni Conjurer on June 2, 2024. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (1336 turns). westonodom the Magician (Djinni Conjurer) Turns: 1336, Time: 00:03:26 Health: -4/28 AC: 2 Str: 6 XL: 3 Next: 90% Gold: 71 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Missiles f - 6 poisoned darts Armour a - a +0 robe (worn) j - a +2 leather armour of fire resistance (You found it on level 1 of the Dungeon) k - a +0 kite shield (You found it on level 2 of the Dungeon) Scrolls b - 2 scrolls of identify {unknown} e - 2 scrolls of summoning {unknown} g - a scroll of enchant weapon {unknown} l - 2 scrolls of teleportation {unknown} o - a scroll of fog {unknown} Potions c - a potion of mutation {unknown} d - a potion of curing {unknown} h - a potion of brilliance {unknown} i - a potion of heal wounds {unknown} m - a potion of degeneration {unknown} n - 2 potions of might {unknown} Skills: * Level 2.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes Level 0.0 Charms * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations Level 0.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16663 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +4 scale mail of cold resistance and carrying a wand of paralysis (75% to hit) The searing ray hits Ijyb. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb screams, "Time for continue experiment!" The searing ray misses Ijyb. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 dagger. Ijyb hits you with a +0 dagger. Ijyb screams, "It's all mine!" Ijyb zaps a wand. You resist with some effort. You can move again. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +4 scale mail of cold resistance and carrying a wand of paralysis (moderately wounded, 75% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb misses you. The searing ray hits Ijyb but does no damage. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb! * * * LOW HITPOINT WARNING * * * Ijyb barely misses you. The searing ray misses Ijyb. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +4 scale mail of cold resistance and carrying a wand of paralysis (severely wounded, 75% to hit) The searing ray hits Ijyb. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" .>.### ##.#.## #....############ #...............# #.†..##########.# ###.## #.# #†# #.# #.# ###.### ##†## #..@..# ##...## #.#g#.# ##.....## #.#.#.# #.......## # #.# # .........# ..# .........+ ..# .........# ..# #.......## .... ##.....## You could see Ijyb. Vanquished Creatures An orc (D:3) 6 bats 4 endoplasms 2 giant cockroaches (D:1) 7 goblins 3 jackals (D:3) 6 kobolds 2 quokkas (D:1) 4 ball pythons A frilled lizard (D:1) A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Djinni Conjurer began the quest for the Orb. 0 | D:1 | westonodom set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Found a faded altar of an unknown god. 47 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 95 | D:1 | Reached skill level 1 in Fighting 363 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 363 | D:1 | Learned a level 1 spell: Slow 1321 | D:3 | Noticed Ijyb 1328 | D:3 | Paralysed by Ijyb for 4 turns 1336 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, basic_ecumenical_altar, minmay_misc_feat_rows D:2: layout_loops_ring D:3: layout_loops_corners, wad_floor_pattern_untrapped, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 68 Searing Ray || 3 Armour: Robe || 19 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1335 | 1279 | 56 | 26 | 1002 | 3 | 445.0 | Dungeon | 1335 | 1279 | 56 | 26 | 1002 | 3 | 445.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 614 daAuts D:1: 517 daAuts D:3: 203 daAuts