Dungeon Crawl Stone Soup version 0.32-a0-1321-g432df90de2 (webtiles) character file. Game seed: 15034935380561715903 484 westonodom the Magician (level 7, -4/54 HPs) Began as a Djinni Conjurer on June 3, 2024. Was an Initiate of Makhleb. Slain by an orc ... wielding a +0 trident (7 damage) ... on level 5 of the Dungeon. The game lasted 00:07:45 (3249 turns). westonodom the Magician (Djinni Conjurer) Turns: 3249, Time: 00:07:45 Health: -4/54 AC: 3 Str: 6 XL: 7 Next: 35% Gold: 118 EV: 11 Int: 21 God: Makhleb [......] SH: 0 Dex: 15 rFire + + . r - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +0 pair of fencer's gloves {Riposte Dex+3} SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - +4 ring of slaying HPRegen 0.29/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons b - a +0 spear (You took it off a gnoll on level 1 of the Dungeon) e - a +1 mace of holy wrath (You found it on level 2 of the Dungeon) r - a +2 dagger of venom (weapon) (You took it off a goblin on level 4 of the Dungeon) Missiles f - 6 poisoned darts v - 3 curare-tipped darts {!f} Armour a - a +0 robe (worn) j - the +0 pair of fencer's gloves (worn) {Riposte Dex+3} (You found it on level 2 of the Dungeon) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). Jewellery h - a +4 ring of slaying (left hand) (You found it on level 2 of the Dungeon) w - a ring of fire (You found it on level 4 of the Dungeon) Wands l - a wand of flame (24) (You found it on level 3 of the Dungeon) p - a wand of digging (7) (You found it on level 3 of the Dungeon) q - a wand of iceblast (8) (You found it on level 4 of the Dungeon) Scrolls d - a scroll of fear {unknown} g - a scroll of blinking {unknown} k - a scroll of silence {unknown} m - 2 scrolls of identify {unknown} o - a scroll of poison {unknown} t - a scroll of enchant armour {unknown} Potions c - a potion of degeneration {unknown} i - a potion of heal wounds {unknown} n - a potion of enlightenment {unknown} s - a potion of attraction {unknown} u - a potion of curing {unknown} Skills: * Level 5.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.3 Spellcasting * Level 5.3 Conjurations * Level 5.3 Hexes Level 0.0 Charms * Level 5.3 Summonings * Level 5.3 Necromancy * Level 5.3 Translocations Level 0.0 Transmutations * Level 5.3 Fire Magic * Level 5.3 Ice Magic * Level 5.3 Air Magic * Level 5.3 Earth Magic * Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Apportation Tloc 54% N/A 1% 1 f - Mercury Vapours Alch/Air 54% N/A 1% 2 g - Passwall Erth 27% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26750 Temple: D:4-7 Altars: Makhleb Okawaru Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc barely misses you. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (79% to hit) The searing ray hits the orc! You kill the orc! Makhleb accepts your kill. The searing ray hits something. The searing ray hits the ribbon worm! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits something but does no damage. Something you can't see is thrashing in a web. The orc barely misses you. The searing ray hits the orc. The searing ray hits something! Makhleb accepts your kill. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the ribbon worm! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 5! The searing ray hits the orc. You kill the orc! Makhleb accepts your kill. The searing ray hits the ribbon worm. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Unknown command. The searing ray hits the ribbon worm. You kill the ribbon worm! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc barely misses you. The orc hits you with a +0 trident! You die... # #.# ### o. ######o####.#### +....@)......... ######......## ######## You could see an orc. Vanquished Creatures A phantom (D:4) A jelly (D:4) A scorpion (D:4) A bombardier beetle (D:4) 3 orc priests (D:4) 3 orc wizards An adder (D:3) A gnoll (D:1) A dart slug (D:2) 4 ribbon worms 11 orcs 6 ball pythons 5 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 7 kobolds A quokka (D:2) 4 bats 2 frilled lizards 3 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Djinni Conjurer began the quest for the Orb. 0 | D:1 | westonodom set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D:1 | Reached skill level 1 in Fighting 47 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 234 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 234 | D:1 | Learned a level 1 spell: Apportation 828 | D:2 | Found the +0 pair of fencer's gloves {Riposte Dex+3} 1323 | D:3 | Reached XP level 4. HP: 22/33 MP: 0/0 1687 | D:3 | Found an iron altar of Okawaru. 1766 | D:3 | Reached XP level 5. HP: 31/40 MP: 0/0 1766 | D:3 | Learned a level 2 spell: Mercury Vapours 2201 | D:4 | Reached XP level 6. HP: 25/46 MP: 0/0 2571 | D:4 | Reached skill level 5 in Spellcasting 2571 | D:4 | Reached skill level 5 in Conjurations 2571 | D:4 | Reached skill level 5 in Hexes 2571 | D:4 | Reached skill level 5 in Summonings 2571 | D:4 | Reached skill level 5 in Necromancy 2571 | D:4 | Reached skill level 5 in Translocations 2571 | D:4 | Reached skill level 5 in Fire Magic 2571 | D:4 | Reached skill level 5 in Ice Magic 2571 | D:4 | Reached skill level 5 in Air Magic 2571 | D:4 | Reached skill level 5 in Earth Magic 2571 | D:4 | Reached skill level 5 in Alchemy 2594 | D:4 | Reached XP level 7. HP: 50/53 MP: 0/0 2594 | D:4 | Learned a level 3 spell: Passwall 2714 | D:4 | Found a glowing golden altar of the Shining One. 2714 | D:4 | Found a burning altar of Makhleb. 2783 | D:4 | Became a worshipper of Makhleb the Destroyer 3049 | D:4 | Found a basalt altar of Yredelemnul. 3222 | D:5 | Entered Level 5 of the Dungeon 3247 | D:5 | Reached skill level 5 in Fighting 3249 | D:5 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, chequers_serial_rivers_micro_e D:2: layout_loops_ring, kennysheep_small_spiral D:3: layout_rooms, general_overflow_altar, bh_walls_and_bars D:4: layout_gridville, mainiacjoe_overflow_catwalk, gammafunk_temple_overflow_wave, abandoned_shop, corner_web_ring, grunt_decor_fettered, st_stairs_9 D:5: layout_basic, mainiacjoe_overflow_alcove_4, minmay_temple_entry_statues_pillars, serial_shops, shop, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 5 | 5.0 Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 12 | 1 | || 13 Dagger | | 7 | 20 || 27 Cast: Magic Dart | 56 | 65 | 2 || 123 Searing Ray | | 3 | 2 || 5 Stab: Sleeping | 1 | | || 1 Armour: Robe | 11 | 15 | 28 || 54 Dodge: Dodged | 10 | 9 | 23 || 42 Riposte: Dagger | | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3248 | 3074 | 174 | 633 | 2007 | 5 | 649.6 | Dungeon | 3248 | 3074 | 174 | 633 | 2007 | 5 | 649.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1143 daAuts D:3: 803 daAuts D:2: 795 daAuts D:1: 479 daAuts D:5: 26 daAuts