Dungeon Crawl Stone Soup version 0.32-a0-1324-g5e68aa8d9f (webtiles) character file. Game seed: 2721581651407935333 422 westonodom the Conjurer (level 6, 0/48 HPs) Began as a Deep Elf Conjurer on June 3, 2024. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:07:57 (3347 turns). westonodom the Conjurer (Deep Elf Conjurer) Turns: 3347, Time: 00:07:57 Health: 0/48 AC: 3 Str: 4 XL: 6 Next: 63% Magic: 2/17 EV: 11 Int: 25 God: Gold: 268 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . x - +0 scimitar (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . q - +0 pair of gloves SInv . (no boots) Will ..... g - amulet of regeneration Stlth (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.15/turn %: no passive effects @: berserking, lethally poisoned (0 -> -5), very quick A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 268 gold pieces. Inventory: Hand Weapons p - a +0 dagger (You took it off a goblin on level 2 of the Dungeon) x - a +0 scimitar of venom (weapon) (You found it on level 4 of the Dungeon) Missiles h - 5 darts of dispersal {!f} j - 5 atropa-tipped darts r - 2 poisoned darts Armour a - a +0 robe (worn) q - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) Jewellery g - an amulet of regeneration (around neck) (You found it on level 1 of the Dungeon) l - a ring of protection from fire (You took it off a hobgoblin on level 2 of the Dungeon) Scrolls c - a scroll of fear {unknown} d - 5 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} k - a scroll of amnesia {unknown} o - a scroll of silence {unknown} s - a scroll of summoning {unknown} t - a scroll of teleportation {unknown} Potions b - 2 potions of magic i - a potion of degeneration {unknown} m - a potion of curing {unknown} n - a potion of cancellation {unknown} u - 2 potions of enlightenment {unknown} v - a potion of attraction {unknown} w - a potion of ambrosia {unknown} z - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting * Level 7.6 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 11% 2 Fulminant Prism Conj/Alch 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Fugue of the Fallen Necr 7% N/A 22% 3 Anguish Hex/Necr 3% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26644 Temple: D:4-7 Altars: Dithmenos Wu Jian Shops: D:5 * Annotations: D:4 Edmund Message History The magic dart hits the centaur! The centaur shoots an arrow. The arrow closely misses you. You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) The magic dart hits the centaur! An ogre comes into view. It is wielding a +0 giant spiked club. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (severely wounded, 89% to hit) The searing ray hits the scorpion. The searing ray hits the centaur. (Press . to maintain the ray.) The scorpion closely misses you. The searing ray hits the centaur! You kill the centaur! The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 6! The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (lightly wounded, 82% to hit) The searing ray hits the scorpion. The searing ray misses the ogre. (Press . to maintain the ray.) You hear the slow rusting of a drain nearby. You hear the slow hiss of an avalanche of sand very nearby. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You die... .... .+ ..... .# ##.... .+ #.....# ##.### ..#...##....# ###...)......#+#+ #................ .......sO.......# .!.....@.......# ....##........... ####.#............ .#.#............... #.................. ......#.#...#...... .#......##.###..... ..#.........#...... ∩............>.... You could see an ogre and a scorpion. Vanquished Creatures A water moccasin (D:5) A centaur (D:5) A hound (D:5) A jelly (D:3) A sleepcap (D:4) Natasha (twice) (D:2) 2 adders 2 ufetubi (D:3) 2 dart slugs 3 bats (D:3) 14 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 5 jackals 3 quokkas 5 ball pythons 3 frilled lizards 8 kobolds (D:3) 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 502 | D:1 | Found a faded altar of an unknown god. 964 | D:2 | Reached skill level 5 in Conjurations 1034 | D:2 | Noticed Natasha 1043 | D:2 | Killed Natasha 1044 | D:2 | Reached XP level 3. HP: 11/19 MP: 0/10 1062 | D:2 | Learned a level 2 spell: Searing Ray 1537 | D:2 | Noticed Natasha 1542 | D:2 | Killed Natasha 1543 | D:2 | Reached XP level 4. HP: 20/24 MP: 7/12 1908 | D:3 | Reached skill level 6 in Conjurations 2682 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 2948 | D:4 | Noticed Edmund 2956 | D:4 | Found an ornate altar of the Wu Jian Council. 2969 | D:4 | Found a shadowy altar of Dithmenos. 2993 | D:4 | Reached skill level 5 in Spellcasting 3126 | D:4 | Noticed an ogre 3295 | D:5 | Entered Level 5 of the Dungeon 3295 | D:5 | Noticed a water moccasin 3299 | D:5 | Killed a water moccasin 3300 | D:5 | Reached skill level 7 in Conjurations 3300 | D:5 | Reached XP level 6. HP: 25/32 MP: 9/16 3315 | D:5 | Found Oteck's Overcharged Wands. 3346 | D:5 | HP: 1/32 [scorpion (4)] 3347 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_indecisive_spiral D:2: layout_loops_ring, minmay_goblin_kobold_house, uniq_natasha D:3: cheibrodos_fertilizer, layout_basic, dk_noncrumbling_4, minmay_misc_feat_columns D:4: layout_basic, mainiacjoe_overflow_tiny_flanked, yredelemnul_forgotten_temple_becter, nzn_wu_jian_contemplation, gammafunk_ghost_icy, uniq_edmund D:5: layout_cave_pools, marbit_many_paths, grunt_gozag_breadcrumbs, portal_sewer_entry_f, serial_gnoll_camp, gnoll_camp_mini_hut, gnoll_camp_mini_loothouse, gnoll_camp_mini_house, gnoll_camp_medium_01, mainiacjoe_ossuary_entry_find_the_door, nicolae_shop_overcharged_wands Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.6 Spellcasting | 4 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | | 2 || 2 Scimitar | | 3 || 3 Cast: Magic Dart | 57 | 80 || 137 Searing Ray | | 6 || 6 Use: Potion | | 1 || 1 Armour: Robe | 7 | 27 || 34 Dodge: Dodged | 5 | 31 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3355 | 3182 | 173 | 807 | 1745 | 5 | 671.0 | Dungeon | 3355 | 3182 | 173 | 807 | 1745 | 5 | 671.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1248 daAuts D:1: 882 daAuts D:2: 776 daAuts D:4: 395 daAuts D:5: 52 daAuts