Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 18120265297281906879 3 westonodom the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on June 4, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (89 turns). westonodom the Conjurer (Octopode Conjurer) Turns: 89, Time: 00:00:19 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 20 God: Gold: 25 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Scrolls b - a scroll of noise {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5910 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You start resting. A jackal comes into view. You catch the helpless jackal completely off-guard! You tentacle-slap the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal bites you. You barely miss the jackal. Your grab misses the jackal. The jackal misses you. The jackal bites you. A jackal comes into view. You closely miss the jackal. The jackal barks! Your grab misses the jackal. Your squeeze misses the jackal. The jackal barely misses you. You barely miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal, but do no damage. The jackal misses you. The jackal barely misses you. The jackal closely misses you. You tentacle-slap the jackal but do no damage. You constrict the jackal. You kill the jackal! The jackal bites you. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. You die... #..##...#.#### #..####......# #..# #.#.##.# ...# #....#.# ...# ####....####### .... ..............# ..## ####.######.### .... #†# ##.## #@# . #h# .#.#.#####.# ...†.:....# #.#.###.#.# .....# ###...# #...# #...# You could see a jackal. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 89 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_1, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_zigzag_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_small, infiniplex_forest_clump_C, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 8 Tentacles || 2 Constrict || 1 Cast: Magic Dart || 4 Stab: Distracted || 1 Armour: Skin || 7 Dodge: Dodged || 6