Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4313314950309836991 42 westonodom the Magician (level 3, -1/28 HPs) Began as a Djinni Conjurer on June 5, 2024. Killed from afar by Sigmund (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:02 (1062 turns). westonodom the Magician (Djinni Conjurer) Turns: 1062, Time: 00:02:03 Health: -1/28 AC: 2 Str: 6 XL: 3 Next: 77% Gold: 72 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . c - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of immolation {unknown} e - 2 scrolls of identify {unknown} f - a scroll of poison {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} k - 2 scrolls of teleportation {unknown} m - 2 scrolls of revelation {unknown} n - a scroll of silence {unknown} Potions d - 2 potions of lignification {unknown} i - a potion of curing {unknown} j - a potion of haste {unknown} l - a potion of resistance {unknown} Skills: * Level 2.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes Level 0.0 Charms * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations Level 0.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 e - Necrotise Necr 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10937 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. Key pressed, stopping explore. You reach down and open the door. There is an open door here. You reach down and open the door. Found 6 gold pieces. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. There is an open door here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund shouts! (Press . to maintain the ray.) You hear a shout! You hear an angry hiss. An adder comes into view. The searing ray hits Sigmund! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. The searing ray hits something. Something hits you! You finish channelling your searing ray. Unknown command. Something hits you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the adder! The searing ray hits something! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you. You die... .........# .........# .........# ..$.....## #.......# #.......# #....{..# #†#### #@...# #....# ######....# +#+########....'....# ........##.####....# #.#####.##.# #....# #.#.....##.# #....# #.......##'####....# ##..#.#.......####### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 ball pythons 3 endoplasms 3 goblins (D:1) 5 hobgoblins (D:1) 6 jackals (D:1) 3 kobolds A quokka (D:1) 4 bats 2 frilled lizards (D:1) 4 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Djinni Conjurer began the quest for the Orb. 0 | D:1 | westonodom set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 77 | D:1 | Reached XP level 2. HP: 10/22 MP: 0/0 322 | D:1 | Reached skill level 1 in Fighting 448 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 448 | D:1 | Learned a level 1 spell: Necrotise 1054 | D:2 | Noticed Sigmund 1062 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, nrook_loot_triangle, minmay_tromino_v4_c D:2: minmay_door_path, layout_basic, ebering_ecumenical_altar_petrified, minmay_quantized, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 59 Searing Ray || 4 Armour: Robe || 8 Dodge: Dodged || 2