Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8025866202768318392 37 wextippler1 the Conjurer (level 3, -2/24 HPs) Began as a Demonspawn Conjurer on Apr 17, 2023. Slain by Sigmund ... wielding a +2 scythe of distortion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (2036 turns). wextippler1 the Conjurer (Demonspawn Conjurer) Turns: 2036, Time: 00:02:32 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 23% Magic: 0/6 EV: 12 Int: 21 God: Gold: 25 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty A: hooves 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic g - a potion of might Skills: + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. Message History Aim: Sigmund, wielding a +2 scythe of distortion and wearing a +0 robe (lightly wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of distortion and wearing a +0 robe (lightly wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You can't see that place. [the floor.] Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of distortion and wearing a +0 robe (purple smoke, lightly wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +2 scythe of distortion. Space warps around you! The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Sigmund closely misses you. Unknown command. Sigmund closely misses you. Sigmund hits you from afar with a +2 scythe of distortion! You die... ##.## ...# ##..# ..§## ########§§# .....?@.§§## #########@§## #§§§# #@#§# #.#§# #.#.# #.#.##### #.#.....#### #.#####....# #.# ####.# #.# #.# #.## You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 bats (D:1) 2 endoplasms 3 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins A quokka (D:1) 3 frilled lizards 4 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wextippler1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 351 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 685 | D:1 | Found a faded altar of an unknown god. 1773 | D:2 | Identified the +0 leather armour "Byongogo" {rN+} 1810 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1810 | D:2 | Reached XP level 3. HP: 12/24 MP: 0/6 2014 | D:2 | Noticed Sigmund 2026 | D:2 | Learned a level 2 spell: Searing Ray 2036 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_medium, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_straight_1, infiniplex_forest_clump_small, infiniplex_forest_end_2, corexii_corridor_pit D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 2 Short sword || 12 Spear || 7 Cast: Magic Dart || 46 Searing Ray || 2 Use: Scroll || 3 Potion || 2 Armor: Robe || 2 Dodge: Dodged || 17