Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1955920876229624922 535 wextippler1 the Conjurer (level 7, -3/47 HPs) Began as a Demonspawn Conjurer on Apr 17, 2023. Slain by a two-headed ogre ... wielding a +0 giant club (34 damage) ... on level 5 of the Dungeon. The game lasted 00:08:55 (5701 turns). wextippler1 the Conjurer (Demonspawn Conjurer) Turns: 5701, Time: 00:08:56 Health: -3/47 AC: 4 Str: 13 XL: 7 Next: 4% Magic: 12/12 EV: 12 Int: 21 God: Gold: 233 SH: 0 Dex: 12 Spells: 3/13 levels left rFire . . . SeeInvis . f - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn l - ring of willpower MPRegen 0.13/turn p - +6 ring of strength @: no status effects A: foul stench 1, sharp scales 2, weakness stinger 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons e - a +0 short sword f - a +0 spear (weapon) m - a +2 falchion of holy wrath Armour a - a +0 robe (worn) Jewellery l - a ring of willpower (left hand) p - a +6 ring of strength (right hand) Scrolls c - a scroll of silence h - 2 scrolls of enchant armour {unknown} i - a scroll of blinking k - a scroll of immolation {unknown} n - 2 scrolls of poison {unknown} o - a scroll of acquirement {unknown} s - a scroll of magic mapping {unknown} Potions d - a potion of brilliance g - 2 potions of curing j - a potion of invisibility r - a potion of berserk rage {unknown} Skills: + Level 0.9 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting * Level 5.7 Conjurations * Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 17% N/A 10% 3 Freeze Ice 12% 1d4 13% 1 Sting Tmut/Pois 12% 1d3 13% 1 Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 Call Imp Summ 3% N/A 19% 2 Poisonous Vapours Pois/Air 6% N/A 19% 2 Frozen Ramparts Ice 6% 1d1 36% 3 Gell's Gravitas Tloc 3% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Hailstorm Conj/Ice 15% 3d5 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Olgreb's Toxic Radiance Pois 3% N/A 77% 4 Passage of Golubria Tloc 3% N/A 77% 4 Yara's Violent Unravell Hex/Tmut 5% 3d4 87% 5 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Ashenzari Kikubaaqudgha Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You are mostly covered in razor-sharp scales. (AC +2, Slay +2) You have a tail ending in a sharp stinger. Message History The spell is quite dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Found an emerald potion. Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (ally target, 90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre barely misses you. Without enough magic to sustain it, your searing ray dissipates. Magic courses through your body. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. A phantom comes into view. Your magical contamination has completely faded away. Unknown command. You feel much better. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... . #.## ###.#### #.# ##..##..## #.# ##........## #.# #..........### ###.# #............# #...## ##........##.# #.##.# .!.##...>....##.###.#... ....'..O@........††....^. ....#..........#####.#... ?.. ##........## #.##.# .. ##..##..## #<#### . #.###.## #.# #.# #.# #.# W.# #. #.#### ## #. #.#... #.#.## You could see a two-headed ogre and a phantom. Vanquished Creatures A black bear (D:4) A phantom (D:5) 2 hounds (D:4) A jelly (D:4) Jessica (D:3) 3 iguanas A gnoll (D:1) 8 adders A shadow imp (D:5) An ufetubus (D:4) 2 worms (D:2) 2 dart slugs 3 endoplasms 3 giant cockroaches 7 goblins 10 hobgoblins 6 jackals 5 kobolds 6 quokkas 4 ball pythons 5 bats 9 frilled lizards 5 rats 87 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wextippler1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 328 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 798 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 798 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1206 | D:1 | Found a faded altar of an unknown god. 1411 | D:2 | Learned a level 2 spell: Searing Ray 1433 | D:2 | Learned a level 3 spell: Dazzling Flash 1774 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1774 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 2598 | D:3 | Noticed Jessica 2601 | D:3 | Killed Jessica 2602 | D:3 | Reached skill level 1 in Hexes 2995 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/9 3350 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3579 | D:4 | Noticed a black bear 3586 | D:4 | Killed a black bear 3587 | D:4 | Reached skill level 5 in Conjurations 3588 | D:4 | Gained mutation: You are mostly covered in razor-sharp | scales. (AC +2, Slay +2) [demonic ancestry] 3588 | D:4 | Reached XP level 6. HP: 33/41 MP: 1/10 3654 | D:4 | Learned a level 4 spell: Fulminant Prism 4408 | D:4 | Found a broken altar of Ashenzari. 5060 | D:5 | Entered Level 5 of the Dungeon 5346 | D:5 | Found a staircase to the Ecumenical Temple. 5562 | D:5 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 5562 | D:5 | Reached XP level 7. HP: 30/47 MP: 7/12 5691 | D:5 | Noticed a two-headed ogre 5700 | D:5 | HP: 1/47 [two-headed ogre/+0 giant club (16)] 5701 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_corners, hellmonk_ecumenical_altar_zigzags D:2: layout_basic, kennysheep_minor_cross D:3: layout_loops_ring, nicolae_overflow_hidden_temple, uniq_jessica D:4: layout_basic, kennysheep_mini_moat D:5: layout_loops_corners, minmay_temple_entry_crystal_x, hangedman_decor_push, st_stairs_5, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.0 Stealth | 2 3 | 3.0 Hexes | 1 2 3 | 3.2 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.7 Fighting | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 16 | 19 | || 35 Tailslap | 1 | 7 | || 8 Spear | | 28 | || 28 Cast: Magic Dart | 74 | 64 | || 138 Searing Ray | | 10 | 1 || 11 Fulminant Prism | | | 1 || 1 Use: Potion | 1 | 2 | 2 || 5 Scroll | | 5 | || 5 Stab: Sleeping | | 2 | || 2 Armor: Robe | 3 | 15 | || 18 Dodge: Dodged | 16 | 35 | 2 || 53