Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 3374510244503365165 79 wextippler1 the Conjurer (level 4, 0/32 HPs) Began as a Demonspawn Conjurer on Apr 18, 2023. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1778 turns). wextippler1 the Conjurer (Demonspawn Conjurer) Turns: 1778, Time: 00:02:36 Health: 0/32 AC: 2 Str: 6 XL: 4 Next: 16% Magic: 1/7 EV: 12 Int: 26 God: Gold: 127 SH: 4 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis + g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn k - ring of see invisible MPRegen 0.10/turn (no ring) @: no status effects A: sturdy frame 1, condensation shield, clever 1, electricity resistance, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery k - a ring of see invisible (left hand) l - an amulet of faith o - a +6 ring of strength Scrolls c - a scroll of noise {unknown} f - a scroll of brand weapon {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of haste {unknown} h - 2 potions of mutation i - a potion of flight {unknown} m - a potion of attraction {unknown} n - a potion of brilliance {unknown} p - a potion of degeneration {unknown} Skills: + Level 1.0 Fighting + Level 0.8 Armour - Level 2.0 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 11% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) A meltable shield of frost defends you. (SH +4) Your mind is acute. (Int +4, Str/Dex -1) You are resistant to electric shocks. (rElec) You expend magic power (3 MP) to strengthen your wands. Message History (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray misses the gnoll. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel less encumbered by your armour. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the giant cockroach! You kill the giant cockroach! You finish channelling your searing ray. Your Fighting skill increases to level 1! Unknown command. The gnoll hits you with a +0 whip! Things that are here: a +0 whip; a gnoll corpse You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll barely misses you. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel insulated. You feel clever. The gnoll barely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Okay, then. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! You die... ..#.##.>...............### ###.##################.# #.# ..#.....# #.# #.##.#### #.# .###### #.##.# #.# .......##.##.# #.# .P..Pgg.#....# PP.B..P$#.#### PP.P.PP.#@# P.....Pgg.# .P....P†#.# .P......#.# .PP.PP....# .......#### ####### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) 3 endoplasms 6 giant cockroaches 4 goblins 3 hobgoblins 2 quokkas 2 ball pythons 3 bats 2 frilled lizards (D:1) 6 kobolds 5 rats 40 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wextippler1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | Found a faded altar of an unknown god. 289 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 289 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1001 | D:2 | Learned a level 2 spell: Searing Ray 1014 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1585 | D:2 | Found Pefuy's Jewellery Emporium. 1771 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 1771 | D:2 | Reached XP level 4. HP: 31/31 MP: 3/7 1773 | D:2 | Reached skill level 1 in Fighting 1777 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1777 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1777 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1778 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, serial_shops, shop, nicolae_grassy_gnolls Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Armour | | 0.8 Spellcasting | | 2.5 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 6 | 3 || 9 Cast: Magic Dart | 69 | || 69 Searing Ray | 1 | || 1 Use: Potion | | 1 || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | 5 | 4 || 9