Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10995295576083330375 28 wextippler1 the Conjurer (level 3, 20/25 HPs) Began as a Demonspawn Conjurer on Apr 26, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (1242 turns). wextippler1 the Conjurer (Demonspawn Conjurer) Turns: 1242, Time: 00:01:18 Health: 20/25 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/6 EV: 12 Int: 27 God: Gold: 53 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn e - ring of poison resistance MPRegen 0.10/turn c - +6 ring of intelligence @: very slightly contaminated A: thin skeletal structure 1, foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (right hand) e - a ring of poison resistance (left hand) Scrolls f - 2 scrolls of identify i - a scroll of noise {unknown} Potions b - a potion of magic g - 2 potions of berserk rage h - a potion of brilliance Skills: + Level 0.5 Fighting + Level 2.0 Dodging - Level 2.0 Stealth * Level 2.5 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Summon Ice Beast Ice/Summ 3% N/A 67% 4 Summon Mana Viper Hex/Summ 3% N/A 95% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You may rarely emit foul miasma when damaged in melee. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. As you read the scroll labelled AWY FAHENNAAS, it crumbles to dust. It is a scroll of identify. g - a potion of berserk rage As you read the scroll of identify, it crumbles to dust. h - a potion of brilliance Things that are here: a +0 club; a jackal skeleton; a jackal skeleton You see here a jackal skeleton. i - a scroll labelled NAKHLUSKETAB You see here a jackal skeleton. g - 2 potions of berserk rage (gained 1) There is an empty arch of ancient stone here. You now have 42 gold pieces (gained 15). You now have 53 gold pieces (gained 11). A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you with a +0 short sword. The magic dart hits the kobold. The kobold is moderately wounded. The kobold barely misses you. The magic dart hits the kobold. The kobold is severely wounded. The kobold closely misses you. The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 19, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .################## ................@.# .......##########)# .......# .# .......### .# .........# .# .......#.# .# .......#.## .# ##.###....#######.# ................#.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wextippler1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 301 | D:1 | Found a faded altar of an unknown god. 306 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 306 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1038 | D:1 | Learned a level 2 spell: Searing Ray 1242 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 1242 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/6 1242 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring, serial_shops, shop, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.5 Spellcasting | | 2.5 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 8 Dagger || 15 Punch || 1 Cast: Magic Dart || 40 Use: Scroll || 2 Armor: Robe || 3 Dodge: Dodged || 25