Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14862520159662991760 14 wextippler1 the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on Apr 27, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (516 turns). wextippler1 the Conjurer (Demonspawn Conjurer) Turns: 516, Time: 00:01:02 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 3/5 EV: 12 Int: 19 God: Gold: 14 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large bone plates 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.6 Fighting + Level 2.0 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Your Dodging skill increases to level 2! You start resting. Magic restored. You start resting. A quokka comes into view. The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! Magic restored. HP restored. Found a stone staircase leading down. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#......#...! ..........r......# .! ...#.............. .. .###.....#.......##. ................... ..........### ..>.# .# .###....### ...##..# #.†### ####......# #####...# #...@>..# ........# #....#...# ..#.....#####....#.#.... ..........)........# #.. ..#...#######......... . ......# #....##### ####### #....# #....# #....# You could see a rat (wandering). Vanquished Creatures 4 endoplasms (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 3 bats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wextippler1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 246 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/5 516 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, columned_hall_lemuel Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.6 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 22 Use: Potion || 1 Armor: Robe || 12 Dodge: Dodged || 28