Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 4959937511598629836 47 wextippler1 the Conjurer (level 3, -8/25 HPs) Began as a Demonspawn Conjurer on Apr 28, 2023. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:53 (3011 turns). wextippler1 the Conjurer (Demonspawn Conjurer) Turns: 3011, Time: 00:03:54 Health: -8/25 AC: 4 Str: 7 XL: 3 Next: 48% Magic: 0/6 EV: 12 Int: 21 God: Gold: 101 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . q - +6 shillelagh "Devastator" {shatter} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons g - a +1 dagger of electrocution i - a +0 short sword q - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it on level 3 of the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) e - a +0 cloak (worn) l - the +4 robe "Juredah" {Str+3 Dex+3 Stlth-} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Stlth: It makes you less stealthy. Wands m - a wand of charming (3) p - a wand of mindburst (20) Scrolls j - a scroll of noise {unknown} k - a scroll of poison {unknown} Potions b - a potion of mutation {unknown} f - 4 potions of curing h - a potion of attraction {unknown} n - 2 potions of brilliance {unknown} o - a potion of might {unknown} Skills: + Level 0.8 Fighting + Level 2.0 Dodging + Level 2.2 Stealth * Level 2.6 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 14% 1 Dazzling Flash Conj/Hex 22% N/A 17% 3 Confusing Touch Hex 2% N/A 38% 3 Vampiric Draining Necr 2% 2d6 38% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History q - the +6 shillelagh "Devastator" {shatter} Your +1 dagger of electrocution stops crackling. Time to lay down the shillelagh law. q - the +6 shillelagh "Devastator" (weapon) {shatter} Unknown command. You now have 101 gold pieces (gained 7). You see here 4 stones. You see here a ball python skeleton. You see here a scroll of immolation. There is a stone staircase leading down here. f - 4 potions of curing (gained 1) Found a hammer. Found a runed translucent door. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (asleep, 100% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) Crazy Yiuf drinks a potion. Crazy Yiuf seems to speed up. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You feel your power leaking away. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Space warps horribly around you! Ouch! That really hurt! You die... .....#..........<.......#.#.PP.P. ..##.....>..............#.#..P... ...###..........#..........##..P# .#.###.##################.###...# .#.....# #.##.###. ....#### ♣♣♣♣♣##.#####.. ...####### ### ♣♣♣.♣.....# #.# .........# #...#♣..♣......## #.# ########## #...g@♣♣♣♣......####.# #)..#♣♣ ♣♣..........# ### ♣♣##.....### #.....# #.....# ##....# ##...# #...# #...# You could see Crazy Yiuf (fast). Vanquished Creatures 2 worms (D:2) An orc (D:3) An endoplasm (D:1) 3 giant cockroaches 4 goblins 6 hobgoblins 3 kobolds 2 quokkas 5 ball pythons 6 bats 2 frilled lizards 35 creatures vanquished. Vanquished Creatures (others) 5 fungi (D:3) 5 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wextippler1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1006 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1006 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1903 | D:2 | Learned a level 2 spell: Searing Ray 2164 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 2214 | D:2 | Identified the +4 robe "Juredah" {Str+3 Dex+3 Stlth-} 2497 | D:3 | Found a faded altar of an unknown god. 2826 | D:3 | Found the +6 shillelagh "Devastator" {shatter} 3003 | D:3 | Found a runed translucent door. 3004 | D:3 | Noticed Crazy Yiuf 3011 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring D:2: layout_loops_ring, corexii_corridor_pit D:3: layout_rooms, shapermc_ecumenical_altar_gd, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.0 Fighting | | 0.8 Spellcasting | | 2.6 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 5 Short sword || 9 Cast: Magic Dart || 73 Searing Ray || 2 Use: Scroll || 4 Potion || 1 Armor: Robe || 6 Dodge: Dodged || 10