Dungeon Crawl Stone Soup version 0.31-a0-1620-gcbf77bbcfc (webtiles) character file. Game seed: 13258962585077481986 78 whatisthis the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on Jan 11, 2024. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (1476 turns). whatisthis the Conjurer (Draconian Conjurer) Turns: 1476, Time: 00:04:10 Health: -4/33 AC: 5 Str: 9 XL: 4 Next: 15% Magic: 7/8 EV: 12 Int: 27 God: Gold: 155 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . c - +2 dagger (speed) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . i - scarf "Ciforgh" {repulsion, *Slow Int+6 Dex+4} rCorr . (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: slow self (1%), repel missiles @: slowed, very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons c - a +2 dagger of speed (weapon) Armour i - the scarf "Ciforgh" (worn) {repulsion, *Slow Int+6 Dex+4} (You found it on level 2 of the Dungeon) Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). *Slow: It may slow you when you take damage. Jewellery b - an amulet of magic regeneration (around neck) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of poison {unknown} f - 2 scrolls of immolation {unknown} Potions a - a potion of magic g - 2 potions of degeneration {unknown} h - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 17% 2d4 30% 4 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Iskenderun's Battlesphe Conj 31% 2d8 30% 5 Fireball Conj/Fire 8% 3d6 65% 5 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Orb of Destruction Conj 15% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the bat! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The searing ray misses the hobgoblin. The hobgoblin throws a curare-tipped dart. The curare-tipped dart closely misses you. The hobgoblin throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You feel very sick. You feel very sick. You feel sick. A goblin comes into view. It is wielding a +0 club. The hobgoblin throws a curare-tipped dart. The curare-tipped dart misses you. The goblin moves out of view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, quivering curare-tipped darts (moderately wounded, 79% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) You feel sick. The searing ray hits the giant cockroach! You kill the giant cockroach! You feel sick. The searing ray misses the gnoll. You feel sick. You are no longer poisoned. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... ##. ...# #.. #....†.....# ..# ... ..#####....♣.♣###. #.# #..# ##..............# . #.# #g#.##................###. #.#.#.##.#. ..###.......#...... #..)###...#.##....##.#..#..... #.#(#)##g##..##........(....... #g#.#.#.#..###................ #.###.#B...###@..........#..... .B#####....###..#.........#..... ##...........$g.##.........#..... # ###....########.........###### ###### #.........# #....>....# ########### You could see a gnoll. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 4 bats 3 endoplasms (D:1) A giant cockroach (D:2) 2 goblins 7 hobgoblins 6 kobolds 5 quokkas 5 ball pythons 3 frilled lizards 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whatisthis the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 403 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 406 | D:1 | Learned a level 2 spell: Searing Ray 835 | D:1 | Reached XP level 3. HP: 17/26 MP: 1/7 1441 | D:2 | Identified the scarf "Ciforgh" {repulsion, *Slow Int+6 | Dex+4} 1447 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/8 1476 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_rooms, serial_forest, infiniplex_forest_fountain, infiniplex_forest_lined_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_tiny, infiniplex_forest_corner_2, minmay_circle_x Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Tailslap | 1 | || 1 Dagger | 6 | || 6 Cast: Magic Dart | 68 | 2 || 70 Searing Ray | 9 | 2 || 11 Armour: Skin | 20 | 3 || 23 Dodge: Dodged | 21 | 6 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1477 | 1424 | 53 | 89 | 998 | 2 | 738.5 | Dungeon | 1477 | 1424 | 53 | 89 | 998 | 2 | 738.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1125 daAuts D:2: 352 daAuts