Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8321157154889396175 7 whendricso the Magician (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on Dec 13, 2023. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (62 turns). whendricso the Magician (Djinni Hedge Wizard) Turns: 62, Time: 00:01:05 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 5% Gold: 15 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.0 Fighting + Level 2.4 Dodging + Level 1.8 Stealth * Level 2.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Slow Hex 36% N/A 8% 1 c - Blink Tloc 18% N/A 11% 2 d - Call Imp Summ 18% N/A 11% 2 e - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You see here 12 gold pieces. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... #.. . .# #..♣♣♣. ##.# #P..♣. .#.# #.P..♣♣...### ######P..P♣P[...# #......#...PP...# ###......#........# ...........@......## #.....$#g........# ..........♣.♣........> ######.####.####.#.##. #.#♣#♣.♣#♣..# # #..........##.# #..♣.♣.♣.♣.##.# #....#.#...#..# #....♣.♣#....## You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whendricso the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | whendricso set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 28 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 62 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_shops, nicolae_shop_back_alley_shop, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_2, infiniplex_forest_straight_2 Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Magic Dart || 7 Stab: Sleeping || 2 Dodge: Dodged || 9