Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 566190664724831928 16 whendricso the Ducker (level 2, -1/18 HPs) Began as a Djinni Hedge Wizard on Dec 14, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:52 (382 turns). whendricso the Ducker (Djinni Hedge Wizard) Turns: 382, Time: 00:02:53 Health: -1/18 AC: 2 Str: 9 XL: 2 Next: 70% Gold: 23 EV: 13 Int: 15 God: SH: 0 Dex: 18 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, frail 1, wild magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a +6 ring of dexterity (left hand) Scrolls d - 2 scrolls of identify {unknown} Potions f - a potion of mutation Skills: + Level 0.1 Fighting + Level 0.2 Short Blades * Level 2.6 Dodging + Level 1.9 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 11% 1 b - Slow Hex 48% N/A 11% 1 c - Blink Tloc 24% N/A 16% 2 d - Call Imp Summ 24% N/A 16% 2 e - Mephitic Cloud Conj/Pois/Air 12% N/A 30% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are frail. (-10% HP) Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses your cerulean imp. x2 The jackal closely misses you. Your cerulean imp hits the jackal but does no damage. The jackal misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. Your cerulean imp disappears in a puff of smoke! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal closely misses you. The jackal bites you. You die... .####.....#.###.#..##.##......>.. ##..#........#...#†..##...... ##...........#..#..####..... ###÷#........#.#...##..###. #.####......##......## #. #.##.....#####.#.... ## #..#...#†...####..##.. ##.#..#.h..#.# #.># # .#.#..@.#..# ..# ###....#...# ####.....# ##....#...# #.#...)#..# #..#....#.# #...#....## #.....#### #...#....## You could see a jackal. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whendricso the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | whendricso set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 140 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 339 | D:1 | Found a faded altar of an unknown god. 369 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 369 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 382 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, hellmonk_ecumenical_altar_dog_temple, hangedman_decor_diamond_cutter Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Magic Dart || 31 Call Imp || 2 Blink || 1 Use: Potion || 1 Stab: Distracted || 1 Armour: Robe || 8 Dodge: Dodged || 56