Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11115325442005169010 9 whendricso the Magician (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Dec 18, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (542 turns). whendricso the Magician (Djinni Hedge Wizard) Turns: 542, Time: 00:00:29 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 25% Gold: 13 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . f - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 short sword (weapon) Armour c - a +0 hat (worn) f - a +0 robe (worn) Jewellery d - an amulet of reflection Potions e - a potion of haste {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Slow Hex 36% N/A 7% 1 c - Blink Tloc 18% N/A 11% 2 d - Call Imp Summ 18% N/A 11% 2 e - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the jackal. The jackal is almost dead. The jackal completely misses you. The jackal misses you. The jackal closely misses you. The jackal barely misses you. You completely miss the jackal. The jackal is almost dead. The jackal bites you. x2 You closely miss the jackal. The jackal is almost dead. The jackal bites you. x2; The jackal closely misses you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The jackal closely misses you. The jackal barely misses you. There are monsters nearby! Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, ally target, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your cerulean imp hits the jackal but does no damage. You swap places. The jackal closely misses you. The jackal barely misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses your cerulean imp. The jackal bites you. You die... #.# #+# #.. #.# #.# ### ###.##### #.######## ........###........# ###.###......#####.### #.###............... #.##.......#.###.### #.##.......#.# #.# #..@h5.......# #.# #####>h....### #.# ......†..(.#.# #.# ############... ..# ## ### You could see 2 jackals and a friendly cerulean imp (summoned). Vanquished Creatures A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whendricso the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | whendricso set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 542 | D:1 | HP: 1/21 [jackal (3)] 542 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_corners Action || total ---------------------------++------- Melee: Short sword || 8 Cast: Magic Dart || 26 Call Imp || 1 Armour: Robe || 5 Dodge: Dodged || 19