Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12447295766953164343 12 whendricso the Ducker (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on Dec 19, 2023. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (811 turns). whendricso the Ducker (Djinni Hedge Wizard) Turns: 811, Time: 00:02:34 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 45% Gold: 45 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . h - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 short sword (weapon) Armour c - a +0 hat (worn) h - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} e - a scroll of identify {unknown} g - a scroll of immolation {unknown} Potions f - 2 potions of brilliance {unknown} i - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades * Level 2.6 Dodging + Level 1.8 Stealth * Level 2.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Slow Hex 36% N/A 8% 1 c - Blink Tloc 18% N/A 11% 2 d - Call Imp Summ 18% N/A 11% 2 e - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll comes into view. It is wielding a +0 whip. Found an escape hatch in the floor. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 club. Found a dagger. The gnoll shouts! You barely miss the gnoll. The gnoll barely misses you. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll closely misses you. The gnoll hits you with a +0 flail. Unknown command. Your cerulean imp barely misses the gnoll. You swap places. Your cerulean imp hits the gnoll but does no damage. The gnoll misses your cerulean imp. Your cerulean imp closely misses the gnoll. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll misses something. The gnoll barely misses something. You hit the gnoll but do no damage. The gnoll hits your cerulean imp with a +0 club. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. Your cerulean imp completely misses the gnoll. The gnoll hits your cerulean imp with a +0 club. The gnoll hits you with a +0 flail. Something hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Unknown command. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll hits you with a +0 flail! You die... ....>.#.# .#..##.# ....#.# #...#.# #.<.#.# ######5g.#.# ...>.....g#.# #########g)#.# .......@g..#.# ##########5##.# #...........#.# #.######....#.# #.####...##.#.# #.##..........# #.##.#........# #.##.#........# #.##.#........# You could see 3 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 3 kobolds 9 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whendricso the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | whendricso set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 189 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 811 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: layout_basic, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 18 Short sword || 10 Cast: Magic Dart || 14 Slow || 1 Call Imp || 3 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 22