Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 2306971752982567895 23 whiskeysaurus the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Nov 23, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:41 (860 turns). whiskeysaurus the Conjurer (Draconian Conjurer) Turns: 860, Time: 00:02:42 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 72% Magic: 2/5 EV: 12 Int: 18 God: Gold: 42 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn e - ring of wizardry MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Missiles c - 6 silver javelins Jewellery e - a ring of wizardry (left hand) Scrolls b - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} g - a scroll of fear {unknown} Potions a - a potion of magic d - a potion of flight {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 1% 2 Foxfire Conj/Fire 36% 2x1d5 3% 1 Conjure Flame Conj/Fire 9% 6-21 9% 3 Dazzling Flash Conj/Hex 18% N/A 9% 3 Inner Flame Hex/Fire 2% N/A 21% 3 Flame Wave Conj/Fire 9% 2d6 28% 4 Fulminant Prism Conj/Hex 4% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. x2; The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The goblin attacks as you move away! The goblin closely misses you. The goblin attacks as you move away! The goblin misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin hits you but does no damage. The jackal attacks as you move away! The jackal closely misses you. The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #....###........<................ #....#...........#######.....)... #......##........##...##....).... #.....)g.........#.'##.'......... #....##########..#.#≈#.#......... #....#######.....#.###.#........# ..#.....#...>....##...##...##.##. ......†........g.##'####...##.##. ...............h@..........##.... ............................####. .............)..########..#.####. ...............................#) ................##########..##... ................# #..##### .........#......# #......# ..#.....######..# #......# ####.#### ##.## #......# You could see a jackal and a goblin. Vanquished Creatures 4 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whiskeysaurus the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 377 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 860 | D:1 | HP: 1/20 [jackal (3)] 860 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 46 Tailslap || 4 Cast: Magic Dart || 38 Armor: Skin || 36 Dodge: Dodged || 67