Dungeon Crawl Stone Soup version 0.30-a0-393-g54b8e3be05 (webtiles) character file. Game seed: 6368643551872650339 4 whiskeysaurus the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Dec 6, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (118 turns). whiskeysaurus the Conjurer (Draconian Conjurer) Turns: 118, Time: 00:00:26 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 58% Magic: 1/3 EV: 12 Int: 18 God: Gold: 9 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Scrolls b - a scroll of fear {unknown} c - a scroll of identify {unknown} Potions a - a potion of magic d - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, quivering stones (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The bat closely misses you. The bat misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. You tail-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You hit the endoplasm but do no damage. You tail-slap the endoplasm, but do no damage. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... . ♣..P.#.#..##.##.# ♣P...........##.# ♣.PP...#####.##.# ♣♣♣♣P........##.# P♣P♣.P.###...###.# ♣P.......>###.##.# ..# P♣...#.#..####.#.##### ...†.PP†.##.#..#..........# #.P..(.....J@##.#.###.# #............#.##.# #..####.##....###.###. $.... ...##............ #.#.. ###.###...#######. #.#.. #.####.## . ...#####.....# . ..##...#####..# #.....###..# You could see an endoplasm. Vanquished Creatures 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whiskeysaurus the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 118 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_2, infiniplex_forest_clump_cross, infiniplex_forest_clump_curved, infiniplex_forest_lined_ring, shapermc_ecumenical_altar_acropolis, amcnicky_mini_pool_small, minmay_strange_pillars, serial_bayou_pond_e Action || total -------------------------++------- Melee: Unarmed || 17 Tailslap || 4 Cast: Magic Dart || 7 Armor: Skin || 13 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 71 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 71 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts