Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 5100777865395629101 25 whiskeysaurus the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Dec 12, 2022. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:26 (1250 turns). whiskeysaurus the Conjurer (Draconian Conjurer) Turns: 1250, Time: 00:03:27 Health: -3/20 AC: 4 Str: 9 XL: 2 Next: 82% Magic: 1/5 EV: 12 Int: 18 God: Gold: 95 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Jewellery b - a ring of positive energy Scrolls d - a scroll of summoning {unknown} f - 2 scrolls of immolation {unknown} g - a scroll of noise {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations + Level 0.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 19% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Scorch Fire 4% 2d5 26% 2 Sublimation of Blood Necr 2% N/A 26% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Spider Form Tmut/Pois 2% N/A 47% 3 Vampiric Draining Necr 2% 2d6 47% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Flame Wave Conj/Fire 9% 2d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Anguish Hex/Necr 1% N/A 83% 4 Petrify Tmut/Erth 2% N/A 87% 4 Irradiate Conj/Tmut 4% 3d13 91% 5 Agony Necr 2% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence bares his teeth. The searing ray hits Terence! Terence is severely wounded. You barely miss Terence. Terence is severely wounded. Terence says, "Don't bother to defend, it's senseless." Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 falchion. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 falchion. Terence says, "Don't bother to defend, it's senseless." You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. You die... #.#######...#...#.# #.#.............#.#<# ................#.#.# .#..[....#####.#.#.# #.#####.# #.#.#.# #.# #.#@#.# #.# #.#.#.# #.# #@#.#.# #.#####@#.#.# #.....#.#.#.# #####.#.#.#.# #.#.#.#.####### #.#.#.#.......# #.#.#.######.## #.#.#.#.# #.# #.#...#.# #.# #.#####.####.# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 5 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whiskeysaurus the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 320 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 693 | D:1 | Learned a level 2 spell: Searing Ray 1195 | D:2 | Noticed Terence 1250 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_basic, basic_altar, chequers_arboretum, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | | 2.2 Conjurations | | 4.2 Hexes | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 27 Tailslap || 3 Club || 8 Cast: Magic Dart || 38 Searing Ray || 1 Armor: Skin || 14 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1251 | 1243 | 8 | 150 | 871 | 2 | 625.5 | Dungeon | 1251 | 1243 | 8 | 150 | 871 | 2 | 625.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1106 daAuts D:2: 144 daAuts