Dungeon Crawl Stone Soup version 0.30-a0-476-g330ca2eb8e (webtiles) character file. Game seed: 7488008441344060380 0 whiskeysaurus the Ruffian (level 1, 20/20 HPs) Began as a Djinni Cinder Acolyte on Dec 21, 2022. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (0 turns). whiskeysaurus the Ruffian (Djinni Cinder Acolyte) Turns: 0, Time: 00:00:18 Health: 20/20 AC: 2 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 3.0 Unarmed Combat + Level 2.4 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d6 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, whiskeysaurus the Djinni Cinder Acolyte. If you return without finding the Orb of Zot, so far below, it's all over! The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a scroll labelled GAUQIKK EGIDE. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Scorch. Sorry, I don't know how to get there. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.# . #. #?. ..#.###.#### ..~~~≈≈≈≈~~ # . ~8~~≈≈~~ ~#.# 8~~~~ ~~.# ####~~≈# +.@#~≈≈# +..#~≈≈... ####~~≈### ~~~~8~~# ~~≈≈~ 8~# ~~≈≈≈≈~~~# ###.##.# ## #. .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whiskeysaurus the Djinni Cinder Acolyte began the quest for | the Orb. 0 | D:1 | whiskeysaurus set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_cross, minmay_octomino_j4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+