Dungeon Crawl Stone Soup version 0.31-a0-981-geadf994542 (webtiles) character file. Game seed: 18407412404572851171 26 wildpjah the Trooper (level 3, -2/30 HPs) Began as a Djinni Cinder Acolyte on Oct 31, 2023. Was a High Priest of Ignis. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1144 turns). wildpjah the Trooper (Djinni Cinder Acolyte) Turns: 1144, Time: 00:02:38 Health: -2/30 AC: 5 Str: 13 XL: 3 Next: 22% Gold: 131 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 10 rFire + + + a - -1 falchion (flame) rCold x . . h - orb {mayhem} rNeg . . . b - +0 robe rPois ∞ l - +2 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + o - ring of wizardry HPRegen 0.25/turn m - ring of resist corrosion MPRegen 0.00/turn %: mayhem, wizardry (x1), infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Missiles d - 9 curare-tipped darts Armour b - a +0 robe (worn) h - an orb of mayhem (worn) l - a +2 helmet (worn) Jewellery m - a ring of resist corrosion (right hand) o - a ring of wizardry (left hand) Scrolls g - 3 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of fog {unknown} n - a scroll of amnesia {unknown} p - a scroll of enchant weapon {unknown} Potions c - a potion of heal wounds {unknown} e - a potion of degeneration {unknown} f - a potion of curing {unknown} k - a potion of resistance {unknown} Skills: * Level 3.4 Fighting * Level 3.2 Long Blades * Level 0.7 Dodging * Level 2.3 Spellcasting * Level 2.3 Conjurations * Level 2.3 Hexes * Level 2.3 Summonings * Level 2.3 Necromancy * Level 2.3 Translocations * Level 2.3 Transmutations * Level 2.3 Fire Magic * Level 2.3 Ice Magic * Level 2.3 Air Magic * Level 2.3 Earth Magic * Level 2.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 16% 2d5 4% 2 b - Foxfire Conj/Fire 32% 2x1d5 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits you with a +0 flail! You hit Terence but do no damage. Terence is lightly wounded. Terence closely misses you. Terence hits you with a +0 flail. You hit Terence. You burn Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence. You burn Terence. Terence is moderately wounded. Terence misses you. You hit Terence. You burn Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. x2 * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence. You burn Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You die... .. [..♣~~~. # #. #....$♣ .##.## #.#...# ..... ##..... ###.... .... ......########.# #.#....^...v.# #....#######.# ###...)...@@.# #..######### #..## #.#######...##### #............... #.####.##...##### .#####.###..# .# .♣...♣.###..# .# ♣.♣.♣.♣.##..# #.# You could see Terence. Vanquished Creatures 2 bats 4 endoplasms 4 goblins 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 4 frilled lizards 4 rats 23 creatures vanquished. Vanquished Creatures (others) 4 foxfires (D:2) 4 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wildpjah the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | wildpjah set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 392 | D:1 | Reached XP level 2. HP: 22/25 MP: 0/0 976 | D:2 | Reached XP level 3. HP: 30/30 MP: 0/0 976 | D:2 | Learned a level 1 spell: Foxfire 1114 | D:2 | Noticed Terence 1144 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic D:2: layout_loops_ring, kennysheep_nondescript, kennysheep_doodads, serial_bayou_pond_b, minmay_crystal_water, hex_medium, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.2 Fighting | | 3.4 Dodging | | 0.7 Spellcasting | | 2.3 Conjurations | | 2.3 Hexes | | 2.3 Summonings | | 2.3 Necromancy | | 2.3 Translocations | | 2.3 Transmutations | | 2.3 Fire Magic | | 2.3 Ice Magic | | 2.3 Air Magic | | 2.3 Earth Magic | | 2.3 Poison Magic | | 2.3 Action || total ---------------------------++------- Melee: Falchion || 87 Cast: Foxfire || 4 Armour: Robe || 60 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1156 | 1125 | 31 | 0 | 921 | 2 | 578.0 | Dungeon | 1156 | 1125 | 31 | 0 | 921 | 2 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 975 daAuts D:2: 181 daAuts