Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 17381037108892173494 48 wildpjah the Slasher (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Nov 23, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:22 (968 turns). wildpjah the Slasher (Merfolk Gladiator) Turns: 968, Time: 00:02:22 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 72% Magic: 3/3 EV: 13 Int: 7 God: Gold: 79 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold + . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery j - a ring of protection from cold (left hand) Scrolls i - 3 scrolls of identify {unknown} Potions f - 3 potions of attraction {unknown} g - 2 potions of degeneration {unknown} h - 2 potions of curing {unknown} k - 2 potions of heal wounds {unknown} l - a potion of haste {unknown} Skills: + Level 2.7 Fighting + Level 4.5 Long Blades + Level 2.0 Throwing + Level 0.5 Armour + Level 4.4 Dodging + Level 0.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. Okay, then. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (51% to hit) You throw a throwing net. The throwing net hits the goblin. The goblin is caught in the net! You feel very sick. The adder barely misses you. Throw: 2 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder, p - goblin Aim: an adder (heavily wounded, 40% to hit) You throw a throwing net. The throwing net barely misses the adder. You feel sick. The goblin struggles against the net. The adder bites you. Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 40% to hit) You throw a throwing net. The throwing net barely misses the adder. You feel sick. The adder barely misses you. The goblin struggles against the net. Unknown command. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The goblin struggles against the net. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin struggles against the net. The adder bites you but does no damage. The quokka closely misses you. The goblin struggles against the net. The net rips apart, and the goblin comes free! You closely miss the adder. The adder is severely wounded. You die... .##### ..#.. # ##(.#.# # #.##. ##..... # ..... #..... # #...# #..#.# # # #...#.##.g#r#..# ## #...#.....@S..(# .# #...####..##.#.# .######...####..# # .#..............##.# .......(...........>.. .#.............###.### .######..)###### # .# #...# ## #...# You could see an adder, a quokka and a goblin. Vanquished Creatures An adder (D:2) 2 dart slugs 3 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 3 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) 3 frilled lizards 3 kobolds (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wildpjah the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 118 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 428 | D:1 | Found a faded altar of an unknown god. 656 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 967 | D:2 | HP: 1/28 [poisoned by an adder] 968 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_cross, hellmonk_ecumenical_altar_run_dry, roderic_roman_lattice D:2: layout_loops_cross Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.5 Fighting | | 2.7 Throwing | | 2.0 Armour | | 0.5 Dodging | | 4.4 Stealth | | 0.6 Action || total ---------------------------++------- Melee: Long sword || 86 Throw: Throwing net || 3 Stab: Sleeping || 1 Armour: Leather armour || 63 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 981 | 967 | 14 | 0 | 752 | 2 | 490.5 | Dungeon | 981 | 967 | 14 | 0 | 752 | 2 | 490.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 762 daAuts D:2: 218 daAuts