Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 5476329489843422310 51 wildpjah the Sneak (level 3, -1/19 HPs) Began as a Vampire Enchanter on Nov 25, 2023. Slain by an orc ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (983 turns). wildpjah the Sneak (Vampire Enchanter) Turns: 983, Time: 00:02:37 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 58% Magic: 6/6 EV: 13 Int: 17 God: Gold: 47 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Magical Staves e - a staff of death Scrolls d - a scroll of blinking {unknown} f - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.5 Short Blades * Level 2.6 Dodging * Level 5.8 Stealth + Level 2.1 Spellcasting + Level 4.9 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 36% N/A 3% 2 Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Apportation Tloc 2% N/A 19% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Wereblood Tmut 1% N/A 28% 2 Alistair's Intoxication Tmut/Pois 0% N/A 99% 5 Irradiate Conj/Tmut 0% 3d11 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History No target in view! No target in view! A bat is nearby! You hit the bat. The bat is moderately wounded. The bat completely misses you. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! 2 orcs come into view. Found a viscous cyan potion. An orc and an orc priest come into view. The helpless orc fails to defend itself. You bite the orc, and draw its blood! You impale the orc!! You kill the orc! You see here a +0 trident. The helpless orc fails to defend itself. You bite the orc, and draw its blood! You impale the orc!! You kill the orc! The orc priest shouts! The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You are too injured to fight recklessly! Unknown command. You hit the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is moderately wounded. The orc hits you with a +0 short sword. You die... ###.##...# #### .....#.#.## #.. .. #.##...#..# #.# .# ...#.#†#.## ##.## .# .#...#...####...##.# ...#.#.#.#.........# #.##..)#..###...#.## .....#.#.## ##.##.##..# ###.##...# #).@o....# .......#.# #.).o!..## #.###.##.. ####.#### ...... ..# .# # #.# .## .# # #. # .# .# .# You could see an orc priest and an orc. Vanquished Creatures Jessica (D:2) A dart slug (D:1) 2 orcs (D:2) 2 ball pythons (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 quokkas A bat (D:2) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wildpjah the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 178 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 453 | D:1 | Reached skill level 5 in Stealth 873 | D:2 | Noticed Jessica 879 | D:2 | Killed Jessica 880 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 880 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 983 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, hangedman_abyss_or_decor_stabs, minmay_misc_feat_hallway D:2: layout_loops_corners, basic_altar, minivault_11, nicolae_concentric_dashed_squares_wild, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.8 Short Blades | | 1.5 Dodging | | 2.6 Spellcasting | | 2.1 Hexes | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 38 Bite || 4 Cast: Ensorcelled Hiber || 5 Ability: Exsanguinate || 1 Stab: Sleeping || 12 Armour: Robe || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 979 | 950 | 29 | 0 | 799 | 2 | 489.5 | Dungeon | 979 | 950 | 29 | 0 | 799 | 2 | 489.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 777 daAuts D:2: 202 daAuts