Dungeon Crawl Stone Soup version 0.31-a0-1540-g5a0b83f448 (webtiles) character file. Game seed: 84132840356927490 103 wildpjah the Ducker (level 4, 0/34 HPs) Began as a Demonspawn Gladiator on Jan 2, 2024. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:46 (1559 turns). wildpjah the Ducker (Demonspawn Gladiator) Turns: 1559, Time: 00:04:46 Health: 0/34 AC: 10 Str: 14 XL: 4 Next: 51% Magic: 4/4 EV: 13 Int: 9 God: Gold: 7 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . o - +2 quarterstaff (drain) rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: sanguine armoured A: sanguine armour 1, demonic magic 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. You spent 119 gold pieces at shops. Inventory: Hand Weapons a - a +0 long sword o - a +2 quarterstaff of draining (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +0 plate armour Magical Staves i - a staff of cold p - a staff of conjuration Scrolls f - a scroll of noise {unknown} g - 2 scrolls of poison {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} n - a scroll of immolation {unknown} q - a scroll of vulnerability {unknown} Potions h - a potion of attraction {unknown} l - a potion of might {unknown} Skills: + Level 2.4 Fighting - Level 3.3 Long Blades * Level 1.0 Staves + Level 1.8 Throwing + Level 0.6 Armour + Level 3.4 Dodging + Level 0.8 Stealth * Level 1.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Spells you cast may paralyse adjacent enemies. You have a small tail. Message History There is an escape hatch in the floor here. An orc wizard comes into view. It is wielding a +0 dagger. Found an escape hatch in the ceiling. An orc wizard is nearby! You see here a scroll labelled AFAMIKI FIBUN. q - a scroll labelled AFAMIKI FIBUN Found 5 gold pieces. 2 orcs and an orc priest come into view. The orc shouts! You hear a shout! The orc priest moves out of view. The orc wizard shouts! The orc priest shouts! An orc comes into view. It is wielding a +0 whip. The orc priest looks encouraged for a moment. There is an escape hatch in the floor here. You hit the orc wizard. You drain the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. You sock the orc wizard! You drain the orc wizard. You kill the orc wizard! Your Evocations skill increases to level 1! You thump the orc! You kill the orc! The orc hits you with a +0 club. Your Staves skill increases to level 1! You barely miss the orc. The orc barely misses you. You completely miss the orc. The orc hits you with a +0 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Your blood congeals into armour. Throw: javelin Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (57% to hit) You throw a javelin. The javelin pierces through the orc! You kill the orc! The javelin pierces through the orc priest! The orc priest is almost dead. No other quiver actions available for cycling. You hit the orc but do no damage. The orc misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ###.# #...# #...# #...# #......... #...# #......... #...# #......... #รท..# ......... #<..# ......... ##@## ####........ #o####...o....... ...###o.....ooo..<.... #........###o........ #####...####......... .......(..##[........ ###....##...........# .......#####......... ###.#.## ##......#. You could see an orc priest and an orc. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) 2 dart slugs (D:2) 2 orcs (D:3) 8 ball pythons 4 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 2 jackals (D:1) 4 quokkas (D:1) 4 bats (D:1) 3 frilled lizards 2 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wildpjah the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 141 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 430 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 430 | D:1 | Reached XP level 3. HP: 23/27 MP: 3/3 561 | D:1 | Found Gofagog's Antique Weapon Shop. 946 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 946 | D:2 | Reached XP level 4. HP: 29/34 MP: 4/4 1420 | D:1 | Bought a glowing quarterstaff for 119 gold pieces 1555 | D:3 | Reached skill level 1 in Evocations 1556 | D:3 | Reached skill level 1 in Staves 1559 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_cross, serial_shops, nicolae_shop_window_shopping D:2: layout_basic D:3: layout_rooms, nicolae_overflow_hidden_temple, kennysheep_generic_room_9, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.4 Long Blades | 3 | 3.3 Evocations | 1 | 1.0 Staves | 1 | 1.0 Fighting | | 2.4 Throwing | | 1.8 Armour | | 0.6 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 71 | || 71 Staff | 54 | 10 || 64 Quarterstaff | | 6 || 6 Tailslap | | 2 || 2 Throw: Javelin | | 1 || 1 Stab: Sleeping | 3 | 1 || 4 Armour: Leather armour | 64 | 8 || 72 Dodge: Dodged | 103 | 4 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1593 | 1386 | 207 | 0 | 996 | 3 | 531.0 | Dungeon | 1593 | 1386 | 207 | 0 | 996 | 3 | 531.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 882 daAuts D:1: 654 daAuts D:3: 56 daAuts