Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9611928848732518560 35 windelius the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Dec 5, 2024. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:06:33 (1794 turns). windelius the Conjurer (Draconian Conjurer) Turns: 1794, Time: 00:06:34 Health: -3/26 AC: 6 Str: 9 XL: 3 Next: 16% Magic: 0/6 EV: 11 Int: 20 God: Gold: 44 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour d - a +0 cloak (worn) Jewellery f - a ring of wizardry (left hand) Scrolls b - 3 scrolls of identify {unknown} e - 3 scrolls of enchant weapon {unknown} g - 2 scrolls of immolation {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} h - a potion of brilliance {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 2% N/A 19% 3 Fulminant Prism Conj/Alch 5% 3d6 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 22% 4 Dimensional Bullseye Hex/Tloc 1% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Found a gold piece. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 69% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the quokka! You kill the quokka! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll closely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. You see here a gold piece. The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. There is a stone staircase leading up here. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You tail-slap the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You die... ................##.# ...........÷.....#.# ...............#.#.# .................#.# ..............#....# ....#........###...# #####..).......(...# #.......÷......###### #.÷.........@.......# #..........g........# # ###.........>.........# ###.....................# ....................##### ###.................# #..#.#####........## ##.##.# ###........## #..##.###...........# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 8 endoplasms A giant cockroach (D:1) 4 hobgoblins (D:1) 3 quokkas 3 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | windelius the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 285 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 540 | D:1 | Learned a level 2 spell: Searing Ray 1482 | D:1 | Reached XP level 3. HP: 24/26 MP: 2/6 1794 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms, hangedman_feature_mirror, hangedman_decor_riveting D:2: layout_loops_ring, basic_altar, kennysheep_generic_room_13 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 4 Tailslap || 1 Cast: Magic Dart || 52 Searing Ray || 4 Armour: Skin || 18 Dodge: Dodged || 22