Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 18281121625720925357 0 windgod the Apothecary (level 1, -2/15 HPs) Began as a Djinni Summoner on Sept 13, 2024. Slain by a kobold ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon on Sept 14, 2024. The game lasted 00:05:29 (58 turns). windgod the Apothecary (Djinni Summoner) Turns: 58, Time: 00:05:29 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of attraction {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 d - Summon Blazeheart Go Fire/Summ 14% N/A 38% 4 e - Summon Lightning Spi Summ/Air 14% 3d4 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the kobold. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold hits you but does no damage. Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a kobold, wielding a +0 dagger The kobold misses you. You hit the kobold. The kobold is moderately wounded. Your bat barely misses the kobold. Your bat closely misses the kobold. The kobold hits you but does no damage. You have nothing you can fire or use right now. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Your bat hits the kobold but does no damage. The kobold misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Your bat disappears in a puff of smoke! Your bat hits the kobold but does no damage. Your bat hits the kobold. The kobold hits you with a +0 dagger. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a kobold, wielding a +0 dagger (heavily wounded, ally target) Your bat disappears in a puff of smoke! The kobold hits you with a +0 dagger. You barely miss the kobold. Your off-hand punch misses the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You swap places. Your bat misses the kobold. Your bat hits the kobold but does no damage. The kobold closely misses your bat. You swap places. The kobold hits you with a +0 dagger. You die... ###...### ....... ....b.. ..... #...# ... #.# ########.## #...rb@K..# #.######..# ####..# #.....# # #K###.# .#.###..##.# ..K.........###. ................ ...####...###### You could see a kobold (ally target), a friendly bat (summoned) and a friendly rat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | windgod the Djinni Summoner began the quest for the Orb. 0 | D:1 | windgod set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 58 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_corners, minmay_misc_feat_rows, nrook_campfire Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Summon Small Mamm || 4 Armour: Robe || 10 Dodge: Dodged || 2