Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 8670380131899389987 7 windgod the Apothecary (level 2, -2/21 HPs) Began as a Djinni Summoner on Sept 14, 2024. Frozen to death by an endoplasm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:28 (441 turns). windgod the Apothecary (Djinni Summoner) Turns: 441, Time: 00:05:28 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 10% Gold: 61 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . f - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +0 mace f - a +0 short sword (weapon) Armour a - a +0 robe (worn) i - a +0 chain mail Scrolls d - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of blinking {unknown} Potions b - a potion of might {unknown} h - a potion of resistance {unknown} Skills: + Level 2.6 Dodging + Level 1.8 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 d - Summon Blazeheart Go Fire/Summ 14% N/A 38% 4 e - Summon Lightning Spi Summ/Air 14% 3d4 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Your bat barely misses the iguana. The kobold throws a poisoned dart. The poisoned dart barely misses your bat. The poisoned dart hits you! The iguana hisses menacingly. The iguana closely misses you. Your bat barely misses the iguana. Your rat barely misses the iguana. You swap places. You hear the slow rusting of a very distant drain. Your bat closely misses the iguana. The iguana closely misses you. Your rat bites the iguana. Found 5 stones. Your bat hits the iguana. The iguana barely misses your bat. Your rat closely misses the iguana. 2 endoplasms come into view. The iguana barely misses your bat. Your bat hits the iguana but does no damage. Your rat bites the iguana but does no damage. The endoplasm quivers. The kobold throws a poisoned dart. The poisoned dart closely misses you. Your bat hits the iguana but does no damage. Your bat hits the kobold but does no damage. The iguana bites your bat. Your bat closely misses the iguana. The kobold throws a poisoned dart. The poisoned dart closely misses you. Your rat barely misses the iguana. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate * * * LOW HITPOINT WARNING * * * Your rat disappears in a puff of smoke! Your bat barely misses the iguana. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate * * * LOW HITPOINT WARNING * * * The endoplasm quivers. Your bat completely misses the endoplasm. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ### ##### .. ...# ## ######.########### .# ##.........§......# .# #..........§.####.# .# #...###..###l####.#### .# #...# #......K...b.J.. .###..####.####r@J..(.... .l.........# ######.#### ...#..###### # ...#...# .....#...... .......####. .....S...# ...##.##.# ...# .# .# You could see an iguana, 2 endoplasms, a kobold (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A hobgoblin (D:2) 1 creature vanquished. Vanquished Creatures (collateral kills) 3 goblins (D:2) 2 bats (D:1) 5 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | windgod the Djinni Summoner began the quest for the Orb. 0 | D:1 | windgod set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 225 | D:2 | Reached XP level 2. HP: 15/21 MP: 0/0 441 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:2: layout_basic, chequers_serial_rivers_small_b D:3: layout_loops_ring, nicolae_overflow_crystal_walls, gup_sewer_entry_spiral, minmay_misc_feat_five, minivault_4, grunt_ministairs_9 Action || total ---------------------------++------- Melee: Short sword || 1 Cast: Summon Small Mamm || 16 Use: Scroll || 1 Armour: Robe || 22 Dodge: Dodged || 33