Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 15266325095682229434 20 windgod the Magician (level 3, 0/25 HPs) Began as a Djinni Summoner on Sept 14, 2024. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:36 (94 turns). windgod the Magician (Djinni Summoner) Turns: 94, Time: 00:05:36 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 0% Gold: 0 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . b - +2 spear (vamp) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +2 vampiric spear (weapon) d - a +0 spear Armour a - a +0 robe (worn) Skills: + Level 0.1 Fighting + Level 3.0 Dodging + Level 2.0 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 32% N/A 5% 2 c - Call Canine Familiar Summ 16% N/A 11% 3 d - Summon Blazeheart Go Fire/Summ 16% N/A 34% 4 e - Summon Lightning Spi Summ/Air 16% 3d4 34% 4 f - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka is moderately wounded. The quokka barely misses you. The goblin hits you with a +0 club. Your cerulean imp hits the hobgoblin but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * Found 7 gold pieces. The goblin attacks as it pursues you! The goblin barely misses you. Your cerulean imp barely misses the hobgoblin. You aren't carrying any potions. Casting: Call Imp (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. Your cerulean imp says, "I'm here!" * * * LOW HITPOINT WARNING * * * Your cerulean imp disappears in a puff of smoke! Your cerulean imp misses the goblin. You closely miss the goblin. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The quokka misses you. Your cerulean imp closely misses the goblin. You hit the goblin. You kill the goblin! The quokka misses you. Your cerulean imp hits the quokka but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sandblast wells up from within. Spell assigned to 'f'. You aren't carrying any potions. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (82% to hit) The blast of sand misses the hobgoblin. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. Your cerulean imp hits the quokka but does no damage. The hobgoblin hits you. You die... ................ ........).###.#. .....##...##.# ..!#..........# .............## ##.###..#...... # #.###..... ####.###r.#.!###. .......@g.....$. .####.####5.#### # ..# ..# .# .# You could see a quokka (ally target), a hobgoblin and a friendly cerulean imp (summoned). Vanquished Creatures A giant cockroach (D:2) A goblin (D:2) 2 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) An endoplasm (D:1) 3 goblins (D:1) A kobold (D:2) A frilled lizard (D:1) 7 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | windgod the Djinni Summoner began the quest for the Orb. 0 | D:1 | windgod set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 51 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 94 | D:2 | Reached XP level 3. HP: 3/25 MP: 0/0 94 | D:2 | Learned a level 1 spell: Sandblast 94 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, hellmonk_ecumenical_altar_blasted, nicolae_the_louvre D:2: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 2 | 2.0 Fighting | | 0.1 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Spear || 6 Cast: Summon Small Mamm || 6 Call Imp || 3 Sandblast || 1 Use: Scroll || 1 Potion || 1 Armour: Robe || 20 Dodge: Dodged || 28