Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 17454813453801851207 2 windgod the Apothecary (level 1, 0/15 HPs) Began as a Djinni Necromancer on Sept 14, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (31 turns). windgod the Apothecary (Djinni Necromancer) Turns: 31, Time: 00:01:13 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is severely wounded. The jackal is no longer weakened. The jackal bites your soul wisp but does no damage. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses your soul wisp. The jackal barely misses your soul wisp. The jackal misses you. The jackal bites you but does no damage. Your soul wisp touches the jackal. You barely miss the jackal. The jackal is almost dead. The jackal bites your soul wisp but does no damage. The jackal bites your soul wisp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp touches the jackal. The jackal dies! You barely miss the jackal. The jackal is moderately wounded. The jackal bites your soul wisp but does no damage. The jackal barely misses your soul wisp. The jackal bites you but does no damage. The jackal closely misses your soul wisp. The jackal bites you but does no damage. The jackal barely misses your soul wisp. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, chance to affect: 64%) The jackal struggles to resist. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. A hobgoblin comes into view. The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You die... ################## #..<.....#@h#....# #.....#...hh.....#.# ..#.....#..#..#).#...# ...................g..# ...#..#..#..#..#..#.#.# #.....#..#.....#(.# # ################### You could see 3 jackals and a hobgoblin (wandering). Vanquished Creatures (collateral kills) A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | windgod the Djinni Necromancer began the quest for the Orb. 0 | D:1 | windgod set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 31 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, st_stairs_11 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Soul Splinter || 4 Armour: Robe || 17 Dodge: Dodged || 48