Seeded DCSS version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 18389583971888125062 (custom seed) 116 windgod the Caller (level 4, -3/24 HPs) Began as a Deep Elf Summoner on Sept 18, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:32 (2825 turns). windgod the Caller (Deep Elf Summoner) Turns: 2825, Time: 00:08:35 Health: -3/24 AC: 4 Str: 5 XL: 4 Next: 69% Magic: 12/12 EV: 12 Int: 22 God: Gold: 83 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . k - +1 flail (heavy) rCold . . . (no shield) rNeg . . . j - +2 robe {Will+} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... c - amulet of regeneration Stlth ++ h - ring of poison resistance HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons k - a +1 heavy flail (weapon) Armour a - a +0 robe j - a +2 robe of willpower (worn) Jewellery c - an amulet of regeneration (around neck) h - a ring of poison resistance (left hand) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - a potion of haste {unknown} i - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 2.8 Dodging - Level 2.5 Stealth + Level 1.1 Unarmed Combat + Level 4.2 Spellcasting * Level 5.7 Summonings You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 58% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 29% N/A 3% 3 Summon Blazeheart Golem Fire/Summ 17% N/A 34% 4 Summon Lightning Spire Summ/Air 17% 3d4 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Found a stone staircase leading down. Found a stone. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. Casting: Call Imp (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 spear. The gnoll moves out of view. You hit the gnoll. The gnoll is lightly wounded. Your cerulean imp hits the gnoll with a -2 spear. The gnoll hits you with a +0 flail. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is moderately wounded. Your cerulean imp barely misses the gnoll. The gnoll hits you with a +0 flail! Your cerulean imp barely misses the gnoll. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll is moderately wounded. Your cerulean imp hits the gnoll but does no damage. The gnoll barely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the gnoll. The gnoll hits you with a +0 flail! You die... ####### #.....# #.....# #### #.....# .....#.....#### ........5.....# ####..#g#.#...# ......g@#.#...# .###..g.#.#...######### #....................# #.##..##.#...######.## # ........#.######.## ........<.........># ........#.#.######..# ###.#.#..#.#... ...# #.#.........#.#..# You could see 3 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) A ball python (D:2) 2 giant cockroaches (D:2) A jackal (D:2) A rat (D:2) 7 creatures vanquished. Vanquished Creatures (collateral kills) 5 gnolls (D:2) 2 adders (D:2) 2 dart slugs An endoplasm (D:2) A giant cockroach (D:1) 2 hobgoblins (D:2) A jackal (D:2) 2 quokkas 2 ball pythons 4 bats A frilled lizard (D:2) 4 goblins A kobold (D:2) 5 rats 33 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | windgod the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 488 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 491 | D:1 | Learned a level 2 spell: Call Imp 1253 | D:2 | Reached skill level 5 in Summonings 1477 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 2159 | D:2 | Reached XP level 4. HP: 21/24 MP: 9/11 2359 | D:2 | Reached skill level 1 in Unarmed Combat 2825 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, chequers_ecumenical_altar_island, palyth_stone_intersect D:2: minmay_chambers_of_twos, layout_basic, hex_intersection D:3: layout_basic, general_overflow_altar, portal_sewer_entry_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Summonings | 5 | 5.7 Spellcasting | 4 | 4.2 Unarmed Combat | 1 | 1.1 Fighting | | 0.2 Dodging | | 2.8 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 67 | 16 || 83 Punch | 1 | 1 || 2 Flail | | 3 || 3 Cast: Summon Small Mamm | 11 | 3 || 14 Call Imp | 13 | 8 || 21 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Armour: Robe | 45 | 16 || 61 Dodge: Dodged | 68 | 12 || 80