Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 15362474803592566059 28 wingedge the Conjurer (level 2, -1/23 HPs) Began as a Demigod Conjurer on Jan 5, 2023. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (1324 turns). wingedge the Conjurer (Demigod Conjurer) Turns: 1324, Time: 00:03:42 Health: -1/23 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 4/7 EV: 12 Int: 20 God: Gold: 86 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 dagger (distort) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons f - a +0 dagger of distortion (weapon) Armour a - a +0 robe (worn) k - a +0 leather armour Scrolls c - a scroll of identify {unknown} e - a scroll of poison {unknown} g - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} j - a scroll of enchant weapon {unknown} Potions d - 2 potions of lignification {unknown} i - a potion of might {unknown} l - a potion of mutation {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 24% 2 Wereblood Tmut 2% N/A 24% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +1 chain mail of fire resistance (asleep, 100% to hit) The searing ray hits Terence. Terence is lightly wounded. Terence shouts! (Press . to maintain the ray.) Natasha hisses angrily. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace! The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace. The searing ray misses Terence. You finish channelling your searing ray. Terence barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +1 chain mail of fire resistance (heavily wounded, 84% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence closely misses you. Unknown command. The searing ray hits Terence. Terence is severely wounded. The searing ray misses Natasha. Terence hits you with a +0 mace! You die... #.############## #.......#.# #.# #.......#.# #.# # #.......#.# #.# .. #.......#.# #.# ... ###+###...#.# #.) .... ##.....##..#.####. ###### .... #.......#......... ...... #..#.......####.##### ###### #.h@@..#...'....# #..#.......#.#### #. #.......### ## # ##.....## .# ###+### .# .# ## ### You could see Terence and Natasha. Vanquished Creatures A worm (D:2) 2 endoplasms (D:1) 5 goblins A hobgoblin (D:1) 2 quokkas 2 ball pythons (D:1) 5 bats A frilled lizard (D:1) 2 kobolds (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wingedge the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 549 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 707 | D:1 | Reached skill level 4 in Conjurations 1046 | D:2 | Learned a level 2 spell: Searing Ray 1205 | D:2 | Reached skill level 1 in Fighting 1317 | D:2 | Noticed Terence 1317 | D:2 | Noticed Natasha 1324 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, wander_ebering_terrifying_dragon_lair D:2: layout_basic, basic_altar, kennysheep_flooded_box, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 | 2.0 Conjurations | 4 | 4.0 Fighting | 1 | 1.1 Action || total -------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 39 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 9