Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12492555954564999082 21 wogdog the Magician (level 3, -4/25 HPs) Began as a Djinni Necromancer on June 17, 2024. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:05:55 (998 turns). wogdog the Magician (Djinni Necromancer) Turns: 998, Time: 00:05:56 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 5% Gold: 57 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . h - +0 spear rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons g - a +0 dagger h - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of positive energy Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of mutation {unknown} e - 2 potions of haste {unknown} i - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.1 Short Blades + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 b - Vampiric Draining Necr 16% 2d7 11% 3 c - Animate Dead Necr 16% N/A 34% 4 d - Curse of Agony Necr 16% N/A 67% 5 e - Magic Dart Conj 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc shouts! The dead are hopping! Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe (ally target, chance to affect: 84%) The orc barely resists. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe (ally target, chance to affect: 84%) The orc writhes in agony. An orc priest comes into view. It is wielding a +0 trident. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe (moderately wounded, ally target, chance to affect: 84%) The orc writhes in agony. The orc misses you. The orc barely misses your quokka skeleton. Your quokka skeleton closely misses the orc. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe (almost dead, ally target, chance to affect: 84%) The orc writhes in agony. You kill the orc! The dead are walking! Your quokka skeleton bites the orc. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Magic Dart wells up from within. Spell assigned to 'e'. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (lightly wounded, ally target, chance to affect: 86%) The orc writhes in agony. The orc misses you. The orc hits your quokka skeleton with a +0 short sword. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .. #. ####o#### ........# ........# .>...o..# ......Zo# ......Z@# .?......# ######### You could see an orc priest, 2 orcs, a friendly quokka skeleton and a friendly orc skeleton. Vanquished Creatures An orc (D:2) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 3 quokkas A ball python (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wogdog the Djinni Necromancer began the quest for the Orb. 0 | D:1 | wogdog set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 8 | D:1 | Found Estryotuz's Book Emporium. 281 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 998 | D:2 | Reached XP level 3. HP: 11/25 MP: 0/0 998 | D:2 | Learned a level 1 spell: Magic Dart 998 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, grunt_decor_junction D:2: layout_rooms, corexii_item_surrounded_by_moat, kennysheep_generic_room_4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.1 Dodging | | 2.7 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 19 Spear || 2 Cast: Necrotise || 31 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 16