Dungeon Crawl Stone Soup version 0.33-a0-509-gd50fa5e7cc (webtiles) character file. Game seed: 303704698350136608 3 wollip the Trooper (level 1, 0/23 HPs) Began as a Gnoll Wanderer on Dec 1, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (214 turns). wollip the Trooper (Gnoll Wanderer) Turns: 214, Time: 00:01:13 Health: 0/23 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 3/6 EV: 11 Int: 13 God: Gold: 18 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 5 poisoned darts Armour c - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation Potions b - a potion of brilliance e - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 4.4 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 19% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 50% 3 Vhi's Electric Charge Tloc/Air 14% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Okay, then. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 60% to hit) Okay, then. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 60% to hit) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal is heavily wounded. The jackal bites you. x2 Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 60% to hit) The zap misses the jackal. The zap hits the jackal. The jackal is almost dead. The zap hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The jackal barely misses you. x2 Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 60% to hit) Okay, then. You hit the jackal. You kill the jackal! The jackal bites you. You die... .. .## #####... ∆##...##.##### #.....#.##..♣ ♣ #..<..#.##.#♣♣♣♣ #.....#......... ####...##.##.#♣P.♣ #@†'###'..##.#♣♣♣♣ ########h### ######.# # #h +........#### #.. . . ###.........### ###.### ##h #.........#.+ ... ... #.........#.# #. #.# #.h.......⌠.# #. #..##.......†...# #. #..#.......).†.+ #####. You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wollip the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | wollip set off with the following items: a +0 dagger, a | potion of brilliance, a +0 robe, a scroll of teleportation; | and the following spells available to memorise: Shock, | Apportation, Mephitic Cloud, Volatile Blastmotes, Vhi's | Electric Charge. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 6/6 2 | D:1 | Learned a level 1 spell: Shock 213 | D:1 | HP: 1/23 [jackal (3)] 214 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, serial_forest, infiniplex_forest_pool, infiniplex_forest_end_3, infiniplex_forest_straight_5, infiniplex_forest_straight_3, infiniplex_forest_fountain, infiniplex_forest_straight_5, infiniplex_forest_3_way Action || total ---------------------------++------- Melee: Dagger || 14 Bite || 2 Cast: Shock || 11 Armour: Robe || 23 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 214 | 214 | 0 | 0 | 167 | 1 | 214.0 | Dungeon | 214 | 214 | 0 | 0 | 167 | 1 | 214.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 214 daAuts