Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 4554703136352897023 150 wormed the Magician (level 5, -1/40 HPs) Began as a Djinni Conjurer on Dec 23, 2022. Slain by Pargi (8 damage) ... in a sewer. The game lasted 00:06:07 (2476 turns). wormed the Magician (Djinni Conjurer) Turns: 2476, Time: 00:06:07 Health: -1/40 AC: 2 Str: 6 XL: 5 Next: 58% Gold: 161 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . k - +1 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ i - amulet of regeneration HPRegen 0.93/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 161 gold pieces. Inventory: Hand Weapons k - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery i - an amulet of regeneration (around neck) m - a ring of positive energy Scrolls b - 2 scrolls of identify e - 2 scrolls of amnesia g - 2 scrolls of silence {unknown} Potions c - a potion of haste d - a potion of resistance f - a potion of heal wounds h - a potion of ambrosia j - a potion of mutation l - a potion of might {unknown} Skills: + Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Dazzling Flash Conj/Hex 46% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Sandblast Erth 46% 2d11 1% 1 g - Scorch Fire 46% 2d7 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ( Annotations: D:3 1 runed translucent door, Crazy Yiuf Sewer Pargi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The searing ray hits Pargi. Pargi is moderately wounded. The searing ray hits Pargi. Pargi is moderately wounded. The searing ray misses Pargi. You finish channelling your searing ray. Pargi bites you. Pargi misses you. Pargi barely misses you. Pargi barely misses you. Pargi claws you. x2 Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (moderately wounded, 72% to hit) The searing ray hits Pargi! Pargi is heavily wounded. (Press . to maintain the ray.) Pargi bites you. Pargi barely misses you. x2 The searing ray misses Pargi. Pargi closely misses you. Pargi misses you. Pargi claws you. The searing ray misses Pargi. Pargi bites you but does no damage. Pargi claws you but does no damage. Pargi claws you. The searing ray hits Pargi! Pargi is severely wounded. You finish channelling your searing ray. Pargi bites you. Pargi closely misses you. Pargi claws you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (severely wounded, 72% to hit) The searing ray hits Pargi. Pargi is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi closely misses you. Pargi claws you. * * * LOW HITPOINT WARNING * * * The searing ray hits Pargi. Pargi is almost dead. * * * LOW HITPOINT WARNING * * * Pargi bites you! You die... . ... ############..... ∩........@T...... #######.####..... #.# ... #.# . #.# #.# #.# ##.## ##...## You could see Pargi. Vanquished Creatures 7 adders 2 worms (D:2) 4 dart slugs 4 orcs (D:3) 9 bats 6 endoplasms 3 giant cockroaches 6 goblins (D:2) 5 hobgoblins 2 quokkas 8 ball pythons 2 frilled lizards 6 kobolds 5 rats 69 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wormed the Djinni Conjurer began the quest for the Orb. 0 | D:1 | wormed set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 308 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 372 | D:1 | Reached skill level 1 in Fighting 1076 | D:1 | Found Opladom's Antique Weapon Shoppe. 1162 | D:1 | Found a faded altar of an unknown god. 1501 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 1501 | D:2 | Learned a level 1 spell: Sandblast 1843 | D:2 | Reached XP level 4. HP: 25/33 MP: 0/0 2228 | D:3 | Found a runed translucent door. 2229 | D:3 | Noticed Crazy Yiuf 2256 | D:3 | Reached skill level 4 in Spellcasting 2272 | D:3 | Reached XP level 5. HP: 37/40 MP: 0/0 2272 | D:3 | Learned a level 2 spell: Scorch 2310 | D:3 | Found a glowing drain. 2435 | Sewer | Entered a sewer 2464 | Sewer | Noticed Pargi 2476 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, ebering_ecumenical_altar_abandoned, serial_shops, shop, roderic_three_in_a_row, lemuel_flame_loot_1 D:2: minmay_chambers_of_twos, layout_rooms, minmay_large_rounded_square, minmay_diced_spiral D:3: layout_loops_ring, gup_sewer_entry_glass, uniq_crazy_yiuf_cottage Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.3 Spellcasting | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | | 2 || 2 Cast: Magic Dart | 27 | || 27 Searing Ray | 13 | 35 || 48 Use: Scroll | | 6 || 6 Stab: Sleeping | 1 | || 1 Armor: Robe | 1 | 5 || 6 Dodge: Dodged | 11 | 20 || 31