Dungeon Crawl Stone Soup version 0.30-a0-639-g3916f1956a (webtiles) character file. Game seed: 7269642795312882887 375 wormed the Caller (level 6, -1/38 HPs) Began as an Octopode Conjurer on Jan 17, 2023. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 5 of the Dungeon. The game lasted 00:07:02 (4566 turns). wormed the Caller (Octopode Conjurer) Turns: 4566, Time: 00:07:03 Health: -1/38 AC: 1 Str: 7 XL: 6 Next: 72% Magic: 1/11 EV: 14 Int: 22 God: Gold: 228 SH: 0 Dex: 16 Spells: 7/12 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . j - ring of flight rCorr . Rampage . q - +6 ring of dexterity Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 228 gold pieces. Inventory: Jewellery d - a ring of fire f - an amulet of faith j - a ring of flight (left tentacle) q - a +6 ring of dexterity (right tentacle) Wands c - a wand of paralysis (1) n - a wand of mindburst (12) Scrolls b - 2 scrolls of fear h - a scroll of teleportation m - 3 scrolls of identify o - a scroll of enchant armour Potions a - a potion of magic e - a potion of heal wounds g - 2 potions of flight i - a potion of curing k - a potion of brilliance {unknown} l - a potion of might {unknown} Skills: - Level 1.4 Fighting - Level 2.7 Dodging - Level 2.6 Stealth - Level 1.5 Unarmed Combat + Level 3.6 Spellcasting - Level 4.0 Conjurations * Level 4.2 Summonings - Level 1.0 Transmutations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 3% 2 b - Call Canine Familiar Summ 22% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 84% 1d7 2% 1 Freeze Ice 16% 1d4 12% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Hailstorm Conj/Ice 12% 3d5 16% 3 Frozen Ramparts Ice 8% 1d2 34% 3 Portal Projectile Hex/Tloc 8% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Leda's Liquefaction Hex/Erth 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Qazlal Zin Shops: D:3 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you! A magic dart appears from out of thin air! The magic dart hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! Something hits you. The searing ray hits the orc! You kill the orc! Something hits you. The searing ray hits something. You finish channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. You die... # #.##.# # #.##.# ####.# #.##o# )....# ####.##.# ###### #...o.#.# # #)#.....# # #)#...### # #{##.## ############ #@##.# ...........#####.##.# ##########.#.....##.# # #?#.######.# # #.#.# #.# # #.#.# # #.#.# # #.#.# #.#.# There were no monsters in sight! Vanquished Creatures An ogre (D:5) A jelly (D:4) 2 hounds 3 adders A shadow imp (D:5) A dart slug (D:1) 3 orcs (D:5) 8 ball pythons 8 bats 5 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins 5 quokkas 7 frilled lizards 9 kobolds 3 rats 70 creatures vanquished. Vanquished Creatures (collateral kills) A kobold brigand (D:4) Ijyb (D:3) 2 creatures vanquished. Vanquished Creatures (others) A human (D:4) 1 creature vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wormed the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 13/18 MP: 1/5 161 | D:1 | You fall into a shaft and drop 1 floor! 165 | D:2 | Learned a level 2 spell: Searing Ray 982 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 1045 | D:1 | Reached skill level 1 in Transmutations 1093 | D:1 | Reached skill level 1 in Fighting 1093 | D:1 | Reached skill level 1 in Unarmed Combat 1133 | D:1 | Learned a level 3 spell: Call Canine Familiar 1417 | D:1 | Found a faded altar of an unknown god. 1966 | D:2 | Identified the +7 rapier of Karma {heavy, Will+ Dex+4} 2288 | D:3 | Reached XP level 4. HP: 28/28 MP: 1/7 2362 | D:3 | Reached skill level 1 in Summonings 2406 | D:3 | Noticed Ijyb 2491 | D:3 | Paralysed by Ijyb for 2 turns 2496 | D:3 | Paralysed by Ijyb for 2 turns 2505 | D:3 | Killed Ijyb 2685 | D:3 | Found Eczyexet's Antique Armour Boutique. 2730 | D:3 | Found a glowing silver altar of Zin. 2825 | D:3 | Reached XP level 5. HP: 33/33 MP: 3/9 3528 | D:4 | Found a stormy altar of Qazlal. 3529 | D:4 | Noticed an air elemental 3535 | D:4 | Noticed a water elemental 3535 | D:4 | Noticed a fire elemental 3908 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3913 | D:4 | Noticed a human 3918 | D:4 | Killed a human 3932 | D:4 | Noticed a kobold brigand 3950 | D:4 | Killed a kobold brigand 3951 | D:4 | Reached XP level 6. HP: 22/38 MP: 8/10 4267 | D:5 | Entered Level 5 of the Dungeon 4500 | D:5 | Identified the +1 pair of boots "Pegihuc" {Rampage} 4536 | D:5 | Noticed an ice beast 4566 | D:5 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_cross, chequers_ecumenical_altar_lobes, chequers_jeans, minmay_crystal_room D:2: minmay_razor_zed, layout_loops_cross D:3: layout_basic, general_overflow_altar, serial_shops, shop, kennysheep_generic_room_3, uniq_ijyb D:4: layout_cave_pools, tgw_kikubaaqudgha, nicolae_qazlal_style_of_elements, serial_column_ruins, column_ruins_grid_3, column_ruins_columns_straight, column_ruins_corridor_straight, column_ruins_grid_3, kennysheep_crisscross D:5: layout_loops_ring, old_standard_altar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Transmutations | 1 | 1.0 Fighting | 1 | 1.4 Unarmed Combat | 1 | 1.5 Summonings | 2 3 4 | 4.2 Spellcasting | 3 | 3.6 Dodging | | 2.7 Stealth | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | 6 || 18 Constrict | 3 | 1 || 4 Tentacles | 2 | 3 || 5 Cast: Magic Dart | 9 | || 9 Searing Ray | 34 | 25 || 59 Call Canine Famil | | 2 || 2 Use: Scroll | 7 | 6 || 13 Armor: Skin | 3 | 1 || 4 Dodge: Dodged | 11 | 6 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4569 | 4439 | 130 | 35 | 3855 | 5 | 913.8 | Dungeon | 4569 | 4439 | 130 | 35 | 3855 | 5 | 913.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1442 daAuts D:3: 1251 daAuts D:4: 911 daAuts D:2: 684 daAuts D:5: 279 daAuts