Dungeon Crawl Stone Soup version 0.31-a0-331-geda263fcf1 (webtiles) character file. Game seed: 17282001592691525279 4 wormstring the Ducker (level 1, -3/10 HPs) Began as a Felid Chaos Knight on July 19, 2023. Was a Plaything of Xom. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (120 turns). wormstring the Ducker (Felid Chaos Knight) Turns: 120, Time: 00:00:11 Health: -3/10 AC: 1 Str: 8 XL: 1 Next: 58% Magic: 2/2 EV: 17 Int: 13 God: Xom [..*...] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of identify {unknown} Miscellaneous a - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 3.0 Fighting + Level 3.3 Dodging + Level 0.5 Stealth * Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The endoplasm freezes you. You are frozen. You scratch the endoplasm. You kill the endoplasm! HP restored. b - a scroll labelled LODEFR UGGEL You open the door. Found a ring mail. There is an open door here. You see here a +0 ring mail. You open the door. There is an open door here. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 flail. Found 5 stones. The gnoll shouts! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a smoky clear potion. Found a robe. You scratch the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... Xom bursts into laughter! ...#### #.....# ### +.....+ ... # #.....# ### ..####### #.....# ## #.......### #.....# ###. #.........###.....###... #......g....+.....'...## ...(...@#.###.....###### #####>.................. #.###!...#.######### #. #....#.# [ #.......# .# #.......# #≈ #.......# ≈ #.......# #.......# You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wormstring the Felid Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 120 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, hangedman_decor_diamond_cutter, chequers_serial_rivers_small_3, grunt_decor_resistance Action || total ---------------------------++------- Melee: Unarmed || 12 Bite || 2 Punch || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 72 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 72 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts