Dungeon Crawl Stone Soup version 0.31-a0-596-g831eee08f1 (webtiles) character file. Game seed: 132512254084201902 651 wormstring the Changeling (level 7, -6/52 HPs) Began as a Merfolk Shapeshifter on Aug 20, 2023. Mangled by a mummy (16 damage) ... in an ossuary. The game lasted 00:04:11 (4254 turns). wormstring the Changeling (Merfolk Shapeshifter) Turns: 4254, Time: 00:04:11 Health: -6/52 AC: 8 Str: 16 XL: 7 Next: 53% Magic: 7/7 EV: 13 Int: 9 God: Gold: 291 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . - Unarmed rCold + . . (shield currently unavailable) rNeg . . . n - +2 leather armour "Xeco" {rC+} rPois . k - +2 hat rElec . s - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flux-form, glowing A: glow, contaminating, (nimble swimmer 2), mertail, horns 1, mutation resistance 1 a: Begin Untransformation You were in an ossuary. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 291 gold pieces. Inventory: Armour k - a +2 hat (worn) n - the +2 leather armour "Xeco" (worn) {rC+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. r - a +2 buckler s - a +0 cloak (worn) Jewellery q - a ring of magical power Talismans c - a beast talisman d - a flux talisman (active) Scrolls f - 2 scrolls of immolation {unknown} g - 8 scrolls of identify {unknown} i - 2 scrolls of fog {unknown} j - 2 scrolls of revelation {unknown} l - a scroll of fear {unknown} m - 4 scrolls of teleportation {unknown} o - a scroll of amnesia {unknown} v - a scroll of poison {unknown} Potions a - a potion of attraction {unknown} b - 2 potions of resistance {unknown} e - a potion of curing h - a potion of mutation p - a potion of enlightenment {unknown} t - a potion of might {unknown} u - 2 potions of brilliance {unknown} Skills: + Level 3.4 Fighting + Level 4.8 Dodging * Level 6.1 Unarmed Combat * Level 6.4 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 45% 1 Slow Hex 0% N/A 45% 1 Passwall Tmut/Erth 0% N/A 58% 2 Confusing Touch Hex 0% N/A 83% 3 Hailstorm Conj/Ice 0% 3d3 83% 3 Stone Arrow Conj/Erth 0% 3d7 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 4 Simulacrum Ice/Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have a pair of small horns on your head. You are somewhat resistant to further mutation. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The mummy attacks as it pursues you! The mummy closely misses you. The kobold zombie completely misses you. The gnoll zombie hits you but does no damage. The mummy barely misses you. The gnoll zombie barely misses you. The orc zombie closely misses you. x2 A mummy comes into view. The gnoll zombie attacks as it pursues you! The gnoll zombie closely misses you. The orc zombie completely misses you. The orc zombie barely misses you. The mummy stops glowing. The gnoll zombie attacks as it pursues you! The gnoll zombie hits you but does no damage. A mummy comes into view. The mummy misses you. A mummy comes into view. The mummy misses you. The hobgoblin zombie completely misses you. A mummy comes into view. The orc zombie misses you. The mummy hits you. You barely miss the mummy. The orc zombie closely misses you. The mummy hits you! * * * LOW HITPOINT WARNING * * * You barely miss the mummy. You hit the mummy. The mummy begins to glow. The mummy is lightly damaged. The orc zombie hits you but does no damage. The mummy hits you! You die... ############## ..M...MBMZZ..## ....####ZM....## ..... ##..##ZZ....# .....##....##M....# ..................# ..........M....## ........M.M..## #......Z.##+# ##......## You could see 5 mummies, a hobgoblin zombie, a gnoll zombie, a kobold zombie and 2 orc zombies. Vanquished Creatures A black bear (D:4) A scorpion (D:5) A howler monkey (D:5) 2 hounds (D:5) 3 iguanas Natasha (twice) (D:4) A sleepcap (D:5) 2 mummies Robin (D:3) 4 gnolls (D:4) 5 adders A white imp (D:5) 3 ufetubi 2 worms (D:3) 3 dart slugs 9 orcs 3 endoplasms (D:1) 4 giant cockroaches A gnoll zombie (Ossuary) 12 goblins 9 hobgoblins 9 jackals 2 quokkas 6 ball pythons 7 bats 3 frilled lizards (D:1) 4 kobolds A kobold zombie (Ossuary) 7 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wormstring the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 507 | D:1 | Reached XP level 3. HP: 15/26 MP: 3/3 674 | D:1 | Found a faded altar of an unknown god. 852 | D:2 | You fall into a shaft and drop 2 floors! 869 | D:4 | Noticed a black bear 889 | D:4 | Killed a black bear 890 | D:4 | Reached XP level 4. HP: 33/33 MP: 4/4 890 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 1037 | D:3 | Noticed Robin 1043 | D:3 | Reached skill level 5 in Shapeshifting 1050 | D:3 | Killed Robin 1278 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1278 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1551 | D:3 | Identified the +4 sling of the Wary Stories {heavy, Int+3} 1991 | D:2 | Found a broken altar of Ashenzari. 2014 | D:2 | Identified the +2 leather armour "Xeco" {rC+} 2045 | D:2 | Reached XP level 6. HP: 43/46 MP: 6/6 2188 | D:2 | Reached skill level 5 in Unarmed Combat 2878 | D:3 | Found a runed translucent door. 2879 | D:3 | Noticed Crazy Yiuf 3292 | D:4 | Noticed Natasha 3298 | D:4 | Killed Natasha 3356 | D:4 | Noticed Natasha 3363 | D:4 | Killed Natasha 3638 | D:5 | Entered Level 5 of the Dungeon 3708 | D:5 | Reached XP level 7. HP: 44/52 MP: 7/7 4197 | D:6 | Found a sand-covered staircase. 4206 | Ossuary | Entered an ossuary 4254 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring, hellmonk_ecumenical_altar_crossroads D:2: layout_basic, basic_altar D:3: minmay_angry_zag, layout_basic, uniq_crazy_yiuf_cottage, uniq_robin D:4: layout_basic, uniq_natasha D:5: layout_rooms, kennysheep_generic_room_15 D:6: wander_river, layout_gridville, marbit_many_paths, nicolae_ru_awakened_eye, old_standard_altar, mainiacjoe_overflow_catwalk, gup_ossuary_entry_pyramid, minmay_door_square Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 | 4.8 Fighting | 2 3 | 3.4 Unarmed Combat | 4 5 6 | 6.1 Shapeshifting | 5 6 | 6.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 88 | 175 | 69 || 332 Headbutt | | 28 | 21 || 49 Punch | | 2 | || 2 Use: Potion | 1 | 4 | || 5 Stab: Sleeping | 1 | 2 | || 3 Armour: Animal skin | 18 | 11 | || 29 Skin | 15 | 3 | || 18 Leather armour | | 25 | 16 || 41 Dodge: Dodged | 65 | 84 | 75 || 224 Form: Flux | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4216 | 4046 | 170 | 0 | 3260 | 7 | 602.3 | Dungeon | 4170 | 4000 | 170 | 0 | 3253 | 6 | 695.0 | Ossuary | 46 | 46 | 0 | 0 | 7 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1296 daAuts D:1: 854 daAuts D:4: 768 daAuts D:2: 691 daAuts D:5: 502 daAuts D:6: 57 daAuts Ossuary: 46 daAuts