Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 7744235436391090977 32 worthlessgem the Conjurer (level 3, 14/14 HPs) Began as a Felid Conjurer on Aug 22, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:03:20 (1193 turns). worthlessgem the Conjurer (Felid Conjurer) Turns: 1193, Time: 00:03:21 Health: 14/14 AC: 1 Str: 5 XL: 3 Next: 8% Magic: 3/8 EV: 17 Int: 19 God: Gold: 57 SH: 0 Dex: 14 Spells: 4/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Missiles c - 23 stones Scrolls a - a scroll of magic mapping {unknown} b - 2 scrolls of blinking {unknown} d - 3 scrolls of enchant weapon {unknown} e - a scroll of noise {unknown} g - a scroll of immolation {unknown} h - a scroll of enchant armour {unknown} Potions f - 2 potions of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth * Level 2.9 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: adder Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! An endoplasm comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... #..... .... ....... #..... ..... ....... #..... ..... #....... #####+## ...###....... .......# ............ .......# #..!...)... .......# #.......... ........ #..@.# ........ #....### ........ +.^..'.# ........ #....#.# ........ #...†#.# ######## #....#.# #.... #....#.# #.### ######.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) 3 endoplasms (D:2) A giant cockroach (D:2) A goblin (D:2) 2 hobgoblins 4 ball pythons A bat (D:2) A kobold (D:2) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | worthlessgem the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 760 | D:2 | Reached XP level 2. HP: 11/11 MP: 1/6 763 | D:2 | Learned a level 2 spell: Searing Ray 840 | D:2 | Found a faded altar of an unknown god. 1159 | D:2 | Reached skill level 4 in Conjurations 1159 | D:2 | Reached XP level 3. HP: 14/14 MP: 5/8 1193 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_basic, nicolae_ecumenical_oubliette Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.0 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.9 Action || total -------------------------++------- Cast: Magic Dart || 37 Searing Ray || 2 Dodge: Dodged || 1