Dungeon Crawl Stone Soup version 0.28-a0-1356-g2ad6d04315 (webtiles) character file. Game seed: 13835246339515385879 133 wotkd0121004 the Sneak (level 5, -4/31 HPs) Began as an Octopode Earth Elementalist on Dec 30, 2021. Slain by Terence (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:14 (2506 turns). wotkd0121004 the Sneak (OpEE) Turns: 2506, Time: 00:04:15 Health: -4/31 AC: 1 Str: 8 XL: 5 Next: 16% Magic: 2/9 EV: 13 Int: 25 God: Gold: 135 SH: 0 Dex: 9 Spells: 6/10 levels left rFire + . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . e - ring of protection from fire rCorr . Rampage . h - ring of Rove {rElec rPois Int+6 Dex-3} Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles b - 78 stones Jewellery e - a ring of protection from fire (left tentacle) h - the ring of Rove (right tentacle) {rElec rPois Int+6 Dex-3} (You found it on level 3 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Scrolls c - a scroll of fog d - 2 scrolls of enchant armour {unknown} g - a scroll of immolation {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} m - a scroll of amnesia {unknown} Potions i - a potion of haste l - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 3.8 Stealth * Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 1.5 Transmutations + Level 3.8 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 1% 1 b - Stone Arrow Conj/Erth 32% 3d9 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 14% N/A 4% 2 Magic Dart Conj 36% 1d4 7% 1 Call Imp Summ 3% N/A 16% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 26% 3 Call Canine Familiar Summ 3% N/A 30% 3 Portal Projectile Hex/Tloc 6% N/A 30% 3 Swiftness Air 3% N/A 30% 3 Petrify Tmut/Erth 17% N/A 32% 4 Leda's Liquefaction Hex/Erth 6% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 trident of protection and wearing a +2 chain mail of cold resistance (severely wounded, ally target) Attack! Your orc hits Terence but does no damage. Terence barely misses your orc wizard. Your orc wizard hits Terence with a +0 dagger. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident of protection and wearing a +2 chain mail of cold resistance (almost dead, ally target, 86% to hit) The blast of sand hits Terence but does no damage. Terence is almost dead. Your orc hits Terence with a +0 club. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident of protection and wearing a +2 chain mail of cold resistance (almost dead, ally target, 86% to hit) Really fire in your orc wizard's direction? Okay, then. There is a stone staircase leading up here. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident of protection and wearing a +2 chain mail of cold resistance (almost dead, ally target, 86% to hit) The blast of sand hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident of protection and wearing a +2 chain mail of cold resistance (almost dead, ally target, 86% to hit) The blast of sand hits Terence but does no damage. Terence is almost dead. Your orc wizard hits Terence but does no damage. Terence hits you from afar with a +0 trident of protection! You die... .......# #.....# #.##...# ######## #.....# #.##...# ####..# #÷###'## ##.##### #.# #.# #......# #.# #.###### #...##.# #.# #.†..... #....#.# #.# #######. #....#.# #.# #. #.@.@#.# #.# #. ###o.#.#.# #.# #. #.o....#.# #.# #. #.##.#...###'#### #. #.##.#...#......# #. #)#.###...#......######. ### #.. #.#....#..........##. ..# #.# .###..#..........##. #.# #. # ##.#......[...##. You could see Terence (ally target), a friendly orc wizard (summoned) and a friendly orc (summoned). Vanquished Creatures An orc priest (D:3) A gnoll (D:1) 2 adders An ufetubus (D:3) 8 orcs 4 ball pythons 5 endoplasms 6 giant cockroaches 5 goblins 5 hobgoblins 7 jackals A bat (D:3) 4 frilled lizards (D:1) 7 kobolds 4 rats 61 creatures vanquished. Vanquished Creatures (others) 7 fungi (D:1) 7 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wotkd0121004 the Octopode Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 46 | D:1 | Reached XP level 2. HP: 3/17 MP: 0/5 353 | D:1 | Found a faded altar of an unknown god. 742 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 828 | D:1 | Learned a level 3 spell: Stone Arrow 1748 | D:3 | Found a stormy altar of Qazlal. 1772 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/7 1791 | D:3 | Identified the ring of Rove {rElec rPois Int+6 Dex-3} 2329 | D:3 | Reached skill level 1 in Conjurations 2329 | D:3 | Reached XP level 5. HP: 26/31 MP: 4/9 2473 | D:3 | Noticed Terence 2506 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, shapermc_ecumenical_altar_notcrosses, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_1, aquarium_window_1, aquarium_window_double, aquarium_view_2c, aquarium_balcony_1b, aquarium_pool_S, corexii_corridor_pit D:2: layout_rooms, kennysheep_generic_room_5 D:3: layout_basic, marbit_many_paths, mainiacjoe_overflow_24_doors, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.8 Conjurations | 1 | 1.0 Spellcasting | 3 | 3.0 Dodging | | 2.6 Transmutations | | 1.5 Earth Magic | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Constrict | 11 | 2 || 13 Tentacles | 9 | 3 || 12 Short sword | 25 | 21 || 46 Cast: Sandblast | 28 | 29 || 57 Use: Scroll | 3 | 1 || 4 Stab: Sleeping | 5 | 5 || 10 Armor: Skin | 3 | 2 || 5 Dodge: Dodged | 34 | 23 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2508 | 2447 | 61 | 307 | 1745 | 3 | 836.0 | Dungeon | 2508 | 2447 | 61 | 307 | 1745 | 3 | 836.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1265 daAuts D:3: 775 daAuts D:2: 467 daAuts