Dungeon Sprint DCSS version 0.26.0-57-g60708a5e39 (webtiles) character file. Game seed: 153656902922222790 123 wrhowe the Skirmisher (level 4, -12/41 HPs) Began as a Demonspawn Abyssal Knight on Feb 1, 2021. Was a Priest of Lugonu. Mangled by a deep elf archer ... wielding a +0 short sword (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:41 (113 turns). wrhowe the Skirmisher (Demonspawn Abyssal Knight) Turns: 113, Time: 00:01:42 Health: -12/41 AC: 9 Str: 25 XL: 4 Next: 79% Magic: 7/7 EV: 3 Int: 14 God: Lugonu [***...] Gold: 0 SH: 26 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . F - +7 Screaming Sword {vorpal, sonic wave} rCold . . . Faith . E - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn A - +6 ring of strength MPRegen 0.10/turn B - +6 ring of strength @: sanguine armour A: hooves 1, miasma immunity, sanguine armour 1 a: Renounce Religion, Bend Space, Banish You were in the Dungeon. You worshipped Lugonu. Lugonu was most pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +1 falchion F - the +7 Screaming Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. G - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Armour b - a +0 leather armour (worn) D - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. E - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. Jewellery v - an uncursed ring of flight w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength (left hand) B - a +6 ring of strength (right hand) Wands s - a wand of disintegration (7) t - a wand of iceblast (7) u - a wand of acid (7) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 5 scrolls of remove curse r - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of might Miscellaneous C - a lightning rod (4/4) H - a phial of floods Skills: + Level 6.6 Fighting * Level 4.0 Long Blades + Level 3.1 Armour + Level 1.3 Dodging * Level 5.1 Invocations * Level 3.8 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have large cloven feet. You are immune to miasma. When seriously injured, your bleeding wounds create armour. (AC +6) Message History The +0 battleaxe of freezing freezes you. * * * LOW HITPOINT WARNING * * * You block the deep elf archer's attack. GONNNNG! You block the earth elemental's attack. BOUMMMMG! You block the +0 battleaxe of freezing's attack. BOUMMMMG! You hit the earth elemental but do no damage. The Screaming Sword thunders, "I AM THE RUNES AND THE LIGHT!" You send a blast of sound all around you. The monsters around you are blasted! The +0 battleaxe of freezing falls from the air. Lugonu accepts your kill. You can now banish your foes. The earth elemental is severely damaged. The deep elf archer is severely wounded. Your kick misses the earth elemental. The earth elemental is severely damaged. The deep elf archer hits you with a +0 short sword! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.|!=.▓.|)).▓.....▓ ▓..{..▓.....▓...).▓ ▓.e)E.▓.....▓..†..▓ ▓..@..▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles) and an earth elemental. Vanquished Creatures A dancing weapon (D) 2 scorpions (D) A shadow imp (D) 2 white imps (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wrhowe the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 32 | D | Entered arena 2. 32 | D | Noticed a scorpion 32 | D | Noticed a scorpion 32 | D | Found a transporter. 34 | D | Killed a scorpion 34 | D | Killed a scorpion 34 | D | Reached ** piety under Lugonu 35 | D | Reached skill level 6 in Fighting 35 | D | Reached skill level 1 in Dodging 35 | D | Gained mutation: You are immune to miasma. [demonic | ancestry] 35 | D | Reached XP level 2. HP: 29/29 MP: 3/5 35 | D | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 35 | D | Reached XP level 3. HP: 35/35 MP: 3/6 35 | D | Gained mutation: You have large cloven feet. [demonic | ancestry] 35 | D | Reached XP level 4. HP: 41/41 MP: 3/7 40 | D | Entered arena 3. 40 | D | Found a transporter. 45 | D | Reached skill level 5 in Invocations 109 | D | Entered arena 4. 109 | D | Noticed a +0 battleaxe of freezing 109 | D | Noticed an earth elemental 109 | D | Noticed a deep elf archer 109 | D | Noticed a deep elf knight 109 | D | Found a transporter. 113 | D | Killed a +0 battleaxe of freezing 113 | D | Reached *** piety under Lugonu 113 | D | Mangled by a deep elf archer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 6 | 6.6 Long Blades | 3 4 | 4.0 Armour | 3 | 3.1 Dodging | 1 | 1.3 Invocations | 4 5 | 5.1 Evocations | 3 | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Double sword | 1 | 5 || 6 Kick | | 1 || 1 Block: Kite shield | 1 | 6 || 7