Dungeon Sprint DCSS version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 598196262060233374 0 wrhowe the Skirmisher (level 1, -4/18 HPs) Began as a Demonspawn Abyssal Knight on Feb 9, 2021. Was a Follower of Lugonu. Slain by an earth elemental (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:45 (49 turns). wrhowe the Skirmisher (Demonspawn Abyssal Knight) Turns: 49, Time: 00:01:46 Health: -4/18 AC: 25 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: -4 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 26 Dex: 24 Spells: 0/0 levels left rFire . . . SeeInvis . D - +7 Screaming Sword {vorpal, sonic wave} rCold . . . Faith . C - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . B - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.06/turn u - +6 ring of dexterity MPRegen 0.08/turn v - +6 ring of dexterity @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +1 falchion s - a +5 demon whip D - the +7 Screaming Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. Armour b - a +0 leather armour B - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. C - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. Jewellery t - an uncursed ring of flight u - a +6 ring of dexterity (left hand) v - a +6 ring of dexterity (right hand) w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 5 scrolls of remove curse r - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of might Miscellaneous A - a lightning rod (4/4) Skills: + Level 3.0 Fighting + Level 1.7 Long Blades + Level 1.7 Armour + Level 0.8 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History Unknown command. Items here: )))). There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. An earth elemental and a deep elf archer come into view. The deep elf archer shouts! The deep elf archer unwields a +0 short sword. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you! Found three items. Found a transporter. The deep elf archer blinks! You slash the earth elemental! The earth elemental is moderately damaged. The earth elemental hits you but does no damage. You hit the earth elemental but do no damage. The earth elemental is moderately damaged. The earth elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.[e[.▓ ▓..E..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles) and an earth elemental. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wrhowe the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 46 | D | Entered arena 2. 46 | D | Noticed an earth elemental 46 | D | Noticed a deep elf archer 46 | D | Found a transporter. 49 | D | Slain by an earth elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Double sword || 2 Armor: Plate armour || 1