Dungeon Sprint DCSS version 0.31-a0-965-g8a8ce12e04 (webtiles) character file. Game seed: 16963865718951059394 1 wtrnl the Chiller (level 1, -2/11 HPs) Began as an Octopode Ice Elementalist on Oct 26, 2023. Slain by a jackal (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:03 (22 turns). wtrnl the Chiller (Octopode Ice Elementalist) Turns: 22, Time: 00:00:04 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. 2 jackals come into view. There is an open door to the Storerooms (Easy) here. The jackal barks! The jackal closely misses you. The jackal barely misses you. The jackal misses you. The jackal barely misses you. There is an open door to the Storerooms (Easy) here. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You squeeze the jackal, but do no damage. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. You tentacle-slap the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal bites you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. You grab the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal bites you. You die... ##########++ #+ #........... +. #......#..#. ######.##........... .......h@........... ###+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a jackal. Vanquished Creatures A jackal (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wtrnl the Octopode Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 22 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 1 Armour: Skin || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts