Dungeon Sprint DCSS version 0.31-a0-977-gc230f8ef24 (webtiles) character file. Game seed: 8384940200575893998 7 wtrnl the Magician (level 2, -5/22 HPs) Began as a Gargoyle Fire Elementalist on Oct 30, 2023. Was an Initiate of Vehumet. Slain by a dire elephant (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:35 (44 turns). wtrnl the Magician (Gargoyle Fire Elementalist) Turns: 44, Time: 00:00:36 Health: -5/22 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 4/13 EV: 12 Int: 21 God: Vehumet [......] Gold: 0 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . E - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no teleportation @: berserking (expiring), marked, very quick A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons E - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Talismans A - a beast talisman B - a blade talisman C - a maw talisman D - a serpent talisman Wands q - a wand of mindburst (7) r - a wand of iceblast (7) s - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 2 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 2.9 Dodging + Level 4.1 Stealth + Level 4.3 Spellcasting + Level 3.2 Conjurations + Level 4.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 44% 2d6 3% 2 Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 20% 2d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Found a +2 cloak of willpower and the Guide on Envenoming. Found a transporter. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The vault sentinel shouts! The dire elephant trumpets! The vault sentinel blows a loud note on a signal horn! You feel a strong urge to attack something. The dire elephant misses you. The dire elephant trunk-slaps you! You barely miss the vault sentinel. The vault sentinel points at you and mumbles some strange words. A sentinel's mark forms upon you. The dire elephant tramples you. You stumble backwards! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You sock the dire elephant! The dire elephant is lightly wounded. You hit the dire elephant but do no damage. The dire elephant is lightly wounded. The dire elephant tramples you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.:.[.▓ ▓.p...▓ ▓..Y..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a dire elephant and a vault sentinel. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wtrnl the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 5 | D | Became a worshipper of Vehumet 9 | D | Found a sparkling altar of Nemelex Xobeh. 9 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 9 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 9 | D | Found the +10 dark maul {heavy} 9 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 9 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 9 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 9 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 9 | D | Found the +6 shillelagh "Devastator" {shatter} 9 | D | Found the +11 plutonium sword {Contam Stlth-} 9 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 9 | D | Found the +9 sword of Zonguldrok {reap} 9 | D | Found the +13 scythe of Curses {drain, curses, Drain} 9 | D | Found the +9 sword of Power {lifebolt} 9 | D | Found the +7 mace of Variability {chaos, chaos arc} 9 | D | Found the +11 Singing Sword {sonic wave} 9 | D | Found the +8 storm bow {elec, penet} 10 | D | Found a blossoming altar of Fedhas. 12 | D | Found a transporter. 12 | D | Found an ancient bone altar of Kikubaaqudgha. 12 | D | Found a viscous altar of Jiyva. 12 | D | Found a corrupted altar of Lugonu. 12 | D | Found a hazy altar of Hepliaklqana. 12 | D | Found a burning altar of Makhleb. 12 | D | Found an opulent altar of Gozag. 32 | D | Reached XP level 2. HP: 15/15 MP: 3/7 39 | D | Entered arena 2. 39 | D | Noticed a vault sentinel 39 | D | Noticed a dire elephant 39 | D | Found a transporter. 44 | D | Slain by a dire elephant Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.9 Stealth | 4 | 4.1 Spellcasting | 4 | 4.3 Conjurations | 3 | 3.2 Fire Magic | 4 | 4.1 Action || total ---------------------------++------- Melee: Bo || 3 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 33 | 9 | 0 | 0 | 1 | 42.0 | Dungeon | 42 | 33 | 9 | 0 | 0 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 42 daAuts