Dungeon Sprint DCSS version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 17341626161089786445 0 wtrnl the Chiller (level 1, -2/11 HPs) Began as an Octopode Ice Elementalist on Nov 12, 2023. Slain by an ufetubus (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:05 (19 turns). wtrnl the Chiller (Octopode Ice Elementalist) Turns: 19, Time: 00:00:06 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, wtrnl the Octopode Ice Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. An ufetubus comes into view. There is an open door to the Storerooms (Easy) here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ufetubus shouts! The ufetubus slips past you! The ufetubus hits you. The ufetubus closely misses you. The ufetubus hits you. x2 You feel a strong urge to attack something. You feel your anger nearly subside. The ufetubus misses you. x2; The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus completely misses you. You barely miss the ufetubus. Your grab misses the ufetubus. Your squeeze misses the ufetubus. You are no longer berserk. You are exhausted. You feel yourself slow down. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you but does no damage. You barely miss the ufetubus. Your grab misses the ufetubus. The ufetubus hits you. You die... ##########++ #+##........... +.##......#..#. ########.##........... ........@5'........... #####+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see an ufetubus. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wtrnl the Octopode Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 19 | D | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 2 Use: Potion || 1 Armour: Skin || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 17 daAuts