Dungeon Sprint DCSS version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 14794182065434515753 0 wtrnl the Chiller (level 1, -2/11 HPs) Began as an Octopode Ice Elementalist on Nov 24, 2023. Slain by a jackal (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:04 (21 turns). wtrnl the Chiller (Octopode Ice Elementalist) Turns: 21, Time: 00:00:05 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, wtrnl the Octopode Ice Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. 2 jackals come into view. There is an open door to the Storerooms (Easy) here. The helpless jackal fails to defend itself. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. There is an open door to the Storerooms (Easy) here. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. You closely miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal, but do no damage. The jackal bites you. You tentacle-slap the jackal but do no damage. You constrict the jackal. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. You die... ##########++ #+ #........... +. #......#..#. ######.##........... ......hh@........... ###+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wtrnl the Octopode Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 21 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_5, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts