Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 8513303869227905892 8 xerfel the Magician (level 2, -8/22 HPs) Began as a Djinni Fire Elementalist on July 4, 2023. Mangled by a gnoll ... wielding a +1 flail of protection (13 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (315 turns). xerfel the Magician (Djinni Fire Elementalist) Turns: 315, Time: 00:01:09 Health: -8/22 AC: 2 Str: 7 XL: 2 Next: 15% Gold: 35 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of degeneration {unknown} Skills: + Level 0.9 Fighting - Level 2.2 Dodging - Level 1.6 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d5 10% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You conjure some foxfire! The gnoll shouts! The foxfire hits the gnoll but does no damage. There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll but does no damage. The gnoll is lightly wounded. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is severely wounded. Your magical contamination has completely faded away. You conjure some foxfire! The gnoll hits you with a +1 flail of protection. The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! You die... #.# #.# ### #.# ##.## #.# ##.#.###.##### ########.###.##....†# #....v@v## ##.#..##.# #.####g## ##......# #....... ##.#..#..### #..###.#. #.#.>....... #..# #.##.#.#.....##### #..###.# #.##....## #......# ###...#### #.# ####.##### #~~≈≈≈≈# #.# #........# #...#### You could see a gnoll (ally target). Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (others) 39 foxfires (D:1) 39 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xerfel the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | xerfel set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 248 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 315 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_corners, minmay_stone_trees_medium, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c Action || total ---------------------------++------- Cast: Foxfire || 24 Dodge: Dodged || 2