Dungeon Crawl Stone Soup version 0.32-a0-699-g1ee5eff69a (webtiles) character file. Game seed: 8565157268063419435 54 xfalz the Conjurer (level 3, -1/33 HPs) Began as a Draconian Conjurer on Mar 13, 2024. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:14 (1961 turns). xfalz the Conjurer (Draconian Conjurer) Turns: 1961, Time: 00:02:15 Health: -1/33 AC: 5 Str: 9 XL: 3 Next: 66% Magic: 0/6 EV: 11 Int: 20 God: Gold: 198 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . a - +3 rapier rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons a - a +3 rapier (weapon) b - a +0 sling Missiles i - 3 curare-tipped darts m - 31 stones Scrolls c - 2 scrolls of identify {unknown} e - a scroll of butterflies {unknown} f - 2 scrolls of vulnerability {unknown} j - a scroll of teleportation {unknown} Potions d - 2 potions of curing {unknown} g - 2 potions of attraction {unknown} h - a potion of mutation {unknown} k - a potion of brilliance {unknown} l - 2 potions of magic Skills: + Level 3.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc wizard gestures at you while chanting. You are confused. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel less confused. You hit the orc wizard. The orc wizard is almost dead. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. You die... #.(#####.###.### #........[..... #.....#..##.... #####.......... #........## #..##.##..# #...#.#...# ###.#.....# # #.@.##...##.#. #{#...._...... ##.#.##...##... #..))#.....# #. #.###...#.#....$ #. #..##.##.... #. #...... .### #. .##..... # #. .# #.... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) 2 ribbon worms 2 orcs (D:3) 2 endoplasms 2 goblins (D:2) 5 hobgoblins 2 ball pythons A bat (D:2) 2 frilled lizards (D:1) 2 kobolds 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xfalz the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 307 | D:1 | Reached skill level 1 in Fighting 564 | D:1 | Reached XP level 2. HP: 24/24 MP: 5/5 1109 | D:2 | Reached XP level 3. HP: 17/31 MP: 6/6 1690 | D:2 | Learned a level 2 spell: Searing Ray 1927 | D:3 | Found a glowing silver altar of Zin. 1961 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms D:2: layout_rooms, chequers_serial_rivers_room_b, chequers_arboretum, corexii_leaking_fountain D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 15 Flail || 59 Tailslap || 7 Rapier || 5 Fire: Sling || 3 Cast: Magic Dart || 5 Searing Ray || 2 Stab: Sleeping || 2 Armour: Skin || 96 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2029 | 1935 | 94 | 748 | 845 | 3 | 676.3 | Dungeon | 2029 | 1935 | 94 | 748 | 845 | 3 | 676.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1008 daAuts D:1: 775 daAuts D:3: 245 daAuts